Duedan the Runic vs Niamhe, Spear of Nyresa

Overall comparison

HERO Fraction Element Type Rarity Aura
Duedan the Runic Sylvan Watchers Force HP Epic Defence 20%
Place: All battles
Niamhe, Spear of Nyresa Sylvan Watchers Void Defence Legendary Defence 35%
Place: All battles

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Duedan the Runic 60 6 19815 826 1156 97 15 50 45 0
Niamhe, Spear of Nyresa 60 6 18990 -825 782 -44 1531 +375 98 +1 15 50 50 +5 0

Skills comparison

Duedan the Runic

Lodestone Claw

Formula: 0.22*HP
Attacks 1 enemy. Has a 50% chance of removing 1 random debuff from all allies.

Protector Effigy

Formula: 0.24*HP
Attacks all enemies. Places a [Shield] buff on all allies for 2 turns equal to 15% of this Champion’s MAX HP. Increases the duration of all buffs on all allies by 1 turn.
Cooldown: 4

Lure of Fools

Places a [Taunt] buff on this Champion for 1 turn. Also places a 25% [Strengthen] buff and a [Counterattack] buff on this Champion for 2 turns.
Cooldown: 5
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Niamhe, Spear of Nyresa

Woodspear

Formula: 4.1*DEF
Attacks 1 enemy. Places a 50% [Decrease ATK] debuff and a 30% [Decrease C. RATE] debuff on the target for 2 turns. Has a 50% chance that these debuffs cannot be resisted or blocked.

Cerulean Guard

Formula: 5.4*DEF
Formula: 5.4*DEF
Attacks 1 enemy. If the target has 50% HP or less, this attack is always critical and will ignore 50% of the target’s DEF. Places a [Shield] buff on all allies for 2 turns. The value of the [Shield] is equal to the difference between the target's current HP and the target's MAX HP. If target is a Boss, the value of the [Shield] is proportional to this Champion’s DEF instead. If the target is killed, also reduces the cooldowns of all ally skills by 2 turns.
Cooldown: 5

Jeweled Leaf

Formula: 4*DEF
Heals all allies. The value of the heal is proportional to this Champion’s DEF. Also places a [Block Debuffs] buff and a 50% [Ally Protection] buff on all allies for 2 turns.
Cooldown: 4

Shield-Mistress [P]

Places a [Block Damage] buff on all allies for 1 turn at the start of the Round, and each time this Champion’s HP drops below 50%. If there are multiple Champions on the team with this skill, only one will activate. This skill will not activate on duplicate copies of this Champion, if this particular Champion is dead.