Duedan the Runic vs Praeva the Slitherer

Overall comparison

HERO Fraction Element Type Rarity Aura
Duedan the Runic Sylvan Watchers Force HP Epic Defence 20%
Place: All battles
Praeva the Slitherer Demonspawn Force Support Legendary Speed 20%
Place: All battles

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Duedan the Runic 60 6 19815 826 1156 97 15 50 45 0
Praeva the Slitherer 60 6 21975 +2160 947 +121 1167 +11 110 +13 15 50 40 -5 0

Skills comparison

Duedan the Runic

Lodestone Claw

Formula: 0.22*HP
Attacks 1 enemy. Has a 50% chance of removing 1 random debuff from all allies.

Protector Effigy

Formula: 0.24*HP
Attacks all enemies. Places a [Shield] buff on all allies for 2 turns equal to 15% of this Champion’s MAX HP. Increases the duration of all buffs on all allies by 1 turn.
Cooldown: 4

Lure of Fools

Places a [Taunt] buff on this Champion for 1 turn. Also places a 25% [Strengthen] buff and a [Counterattack] buff on this Champion for 2 turns.
Cooldown: 5
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Praeva the Slitherer

Bolt of Affliction

Formula: 5.1*ATK
Attacks 1 enemy. Transfers all debuffs from this Champion to the target. This effect cannot be resisted if this Champion is under 3 or more debuffs.

Malignant Energy

Formula: 0.25*HP
Heals all allies by 25% of this Champion’s MAX HP. Then places a 60% [Increase DEF] buff and a 30% [Increase SPD] buff on all allies for 2 turns.
Cooldown: 5

Seed of Corruption

Formula: 1*TRG_HP
Formula: 0.5*MAX_STAMINA
Revives a single ally with 100% HP and 50% Turn Meter. Fully resets the cooldowns of all of their skills.
Cooldown: 6

Sacrificial Servant [P]

Formula: 0.1+(0.02*DEBUFF_COUNT)
At the start of this Champion's turn, transfers 1 debuff from each ally to this Champion. Will not transfer [Stun], [Sleep], [Freeze], [Provoke], [Fear], [True Fear], [Petrification], or [Sheep] debuffs. This effect cannot be resisted or blocked. If there are multiple Champions on the team with this skill, only one will activate. This skill will not activate on duplicate copies of this Champion, if this particular Champion is dead. At the end of this Champion’s turn, fills the Turn Meters of all allies by 10% and an additional 2% for each debuff on this Champion. If there are multiple Champions on the team with this skill, only one will activate. This skill will not activate on duplicate copies of this Champion, if this particular Champion is dead.