Duedan the Runic vs Vallaryn the Equalizer

Overall comparison

HERO Fraction Element Type Rarity Aura
Duedan the Runic Sylvan Watchers Force HP Epic Defence 20%
Place: All battles
Vallaryn the Equalizer Undead Hordes Magic Attack Legendary Attack 28%
Place: All battles

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Duedan the Runic 60 6 19815 826 1156 97 15 50 45 0
Vallaryn the Equalizer 60 6 14865 -4950 1531 +705 1057 -99 99 +2 15 63 +13 30 -15 10 +10

Skills comparison

Duedan the Runic

Lodestone Claw

Formula: 0.22*HP
Attacks 1 enemy. Has a 50% chance of removing 1 random debuff from all allies.

Protector Effigy

Formula: 0.24*HP
Attacks all enemies. Places a [Shield] buff on all allies for 2 turns equal to 15% of this Champion’s MAX HP. Increases the duration of all buffs on all allies by 1 turn.
Cooldown: 4

Lure of Fools

Places a [Taunt] buff on this Champion for 1 turn. Also places a 25% [Strengthen] buff and a [Counterattack] buff on this Champion for 2 turns.
Cooldown: 5
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Vallaryn the Equalizer

Violent Harmony

Formula: 1.9*ATK
Formula: 0.2*DEALT_DMG
Attacks 1 enemy 2 times. Each hit heals this Champion by 20% of the damage inflicted. Each hit also has a 50% chance of placing a 100% [Heal Reduction] debuff for 2 turns.

Precise Intervention

Formula: 3.9*ATK
Attacks all enemies. Has a 75% chance of placing a 25% [Weaken] debuff and a [Leech] debuff on all enemies for 2 turns.
Cooldown: 4

Outcome Assured

Formula: 2.8*ATK
Formula: -0.15
Formula: -0.3
Attacks 1 enemy 2 times. Before attacking, removes all debuffs from this Champion & swaps HP with the target. Will ignore 15% of the target’s DEF. Will ignore 30% of the target’s DEF and any [Shield] buffs instead, if this Champion’s current HP is greater than the target’s.
Cooldown: 4

My True Purpose [P]

[Active Effect] Decreases the cooldown of one of this Champion’s skills by 2 turns whenever this Champion loses 30% or more HP from an enemy skill in a single turn. [Passive Effect] This Champion counterattacks with their default skill each time an enemy is healed by a skill. Occurs once per turn.
Cooldown: 3