Elder Skarg vs Beast Wrestler

Overall comparison

HERO Fraction Element Type Rarity Aura
Elder Skarg Barbarians Force Attack Legendary Crit rate 30%
Place: Arena
Beast Wrestler Dwarves Force Attack Rare Crit rate 16%
Place: Arena

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Elder Skarg 60 6 16185 1630 870 105 15 63 30 0
Beast Wrestler 60 6 15525 -660 1233 -397 760 -110 97 -8 15 57 -6 45 +15 0

Skills comparison

Elder Skarg

Tide of Steel

Formula: 3*ATK
Attacks 1 enemy. Places a 30% [Increase SPD] buff on this Champion for 2 turns if this attack is critical. Places a 30% [Increase C. RATE] buff on this Champion for 2 turns if this attack is not critical.

Hunt the Marked

Formula: 2*ATK
Formula: 2*ATK
Formula: 2*ATK
Formula: 2*ATK
Attacks 1 enemy 3 times. Places an extra hit for each buff or debuff on the target. Can place up to 3 extra hits. Places a [HP Burn] debuff for 2 turns and a [True Fear] debuff for 1 turn on all enemies if this attack places all 3 extra hits. Steals all the buffs from the target after the attack.
Cooldown: 3

Elder's Clarion

Places a 60% [Increase DEF] buff on this Champion for 3 turns. Places a [Fear] debuff on all enemies for 1 turn. Places a [True Fear] debuff for 1 turn on targets under [Block Damage] buffs. Places a 30% [Decrease SPD] debuff for 2 turns on targets under [Shield] buffs. These debuffs cannot be resisted. Also places a [Provoke] debuff on Legendary Champions for 1 turn.
Cooldown: 5

Kingslayer [P]

Formula: -0.15*DMG_MUL
Formula: ATK
Receives 15% less damage from Legendary and Mythical Champions. Inflicts damage equal to this Champion's ATK when attacked by Legendary and Mythical Champions. The extra hit cannot be critical.
Beast Wrestler

Weighty Cleaver

Formula: 1.6*ATK
Attacks 1 enemy 2 times. Has a 20% chance of placing a [Stun] debuff for 1 turn.

Slaughter Prey

Formula: 5.6*ATK
Attacks 1 enemy. Enemies killed by this skill cannot be revived.
Cooldown: 6

First Blood [P]

Formula: 0.5*DMG_MUL
Increases damage inflicted by 50% for the first hit on each enemy.
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