Elder Skarg vs Demytha

Overall comparison

HERO Fraction Element Type Rarity Aura
Elder Skarg Barbarians Force Attack Legendary Crit rate 30%
Place: Arena
Demytha Dwarves Void Support Epic Defence 20%
Place: All battles

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Elder Skarg 60 6 16185 1630 870 105 15 63 30 0
Demytha 60 6 18990 +2805 749 -881 1288 +418 102 -3 15 50 -13 30 0

Skills comparison

Elder Skarg

Tide of Steel

Formula: 3*ATK
Attacks 1 enemy. Places a 30% [Increase SPD] buff on this Champion for 2 turns if this attack is critical. Places a 30% [Increase C. RATE] buff on this Champion for 2 turns if this attack is not critical.

Hunt the Marked

Formula: 2*ATK
Formula: 2*ATK
Formula: 2*ATK
Formula: 2*ATK
Attacks 1 enemy 3 times. Places an extra hit for each buff or debuff on the target. Can place up to 3 extra hits. Places a [HP Burn] debuff for 2 turns and a [True Fear] debuff for 1 turn on all enemies if this attack places all 3 extra hits. Steals all the buffs from the target after the attack.
Cooldown: 3

Elder's Clarion

Places a 60% [Increase DEF] buff on this Champion for 3 turns. Places a [Fear] debuff on all enemies for 1 turn. Places a [True Fear] debuff for 1 turn on targets under [Block Damage] buffs. Places a 30% [Decrease SPD] debuff for 2 turns on targets under [Shield] buffs. These debuffs cannot be resisted. Also places a [Provoke] debuff on Legendary Champions for 1 turn.
Cooldown: 5

Kingslayer [P]

Formula: -0.15*DMG_MUL
Formula: ATK
Receives 15% less damage from Legendary and Mythical Champions. Inflicts damage equal to this Champion's ATK when attacked by Legendary and Mythical Champions. The extra hit cannot be critical.
Demytha

Fires of Old

Formula: 3.2*ATK
Attacks 1 enemy 2 times. Each hit places a [Shield] buff for 2 turns, equal to 10% of this Champion's MAX HP, on the ally with the lowest HP (except this Champion).

Light of the Deep

Formula: (0.025*TRG_HP)+((0.025*TRG_HP)*(totalIncreasedTurnsCountBySkill+totalDecreasedTurnsCountBySkill))
Increases the duration of all ally buffs by 1 turn, then decreases the duration of all ally debuffs by 1 turn. Also heals all allies by 2.5% of their MAX HP. Heals by a further 2.5% MAX HP for each turn added to or removed from the duration of buffs and debuffs by this skill.
Cooldown: 4

Channel the Bloodline

Places a [Block Damage] buff on all allies for 1 turn, and a 15% [Continuous Heal] buff on all allies for 2 turns.
Cooldown: 5
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