Errol vs Niamhe, Spear of Nyresa

Overall comparison

HERO Fraction Element Type Rarity Aura
Errol The Sacred Order Force Attack Legendary Attack 28%
Place: All battles
Niamhe, Spear of Nyresa Sylvan Watchers Void Defence Legendary Defence 35%
Place: All battles

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Errol 60 6 16020 1674 837 104 15 63 30 0
Niamhe, Spear of Nyresa 60 6 18990 +2970 782 -892 1531 +694 98 -6 15 50 -13 50 +20 0

Skills comparison

Errol

Blazing Sword

Formula: 3.9*ATK
Attacks 1 enemy. Has an extra 30% chance of inflicting a critical hit.

Helmbreaker

Formula: 1.85*ATK
Attacks all enemies 2 times. Has an extra 30% chance of inflicting a critical hit. Each hit will ignore 15% of the target's DEF.
Cooldown: 4

Negation

Formula: 5.2*ATK
Attacks 1 enemy. Removes all debuffs from this Champion and steals all buffs from the target before attacking. Has an extra 30% chance of inflicting a critical hit. Grants an Extra Turn if the target is killed.
Cooldown: 4
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Niamhe, Spear of Nyresa

Woodspear

Formula: 4.1*DEF
Attacks 1 enemy. Places a 50% [Decrease ATK] debuff and a 30% [Decrease C. RATE] debuff on the target for 2 turns. Has a 50% chance that these debuffs cannot be resisted or blocked.

Cerulean Guard

Formula: 5.4*DEF
Formula: 5.4*DEF
Attacks 1 enemy. If the target has 50% HP or less, this attack is always critical and will ignore 50% of the target’s DEF. Places a [Shield] buff on all allies for 2 turns. The value of the [Shield] is equal to the difference between the target's current HP and the target's MAX HP. If target is a Boss, the value of the [Shield] is proportional to this Champion’s DEF instead. If the target is killed, also reduces the cooldowns of all ally skills by 2 turns.
Cooldown: 5

Jeweled Leaf

Formula: 4*DEF
Heals all allies. The value of the heal is proportional to this Champion’s DEF. Also places a [Block Debuffs] buff and a 50% [Ally Protection] buff on all allies for 2 turns.
Cooldown: 4

Shield-Mistress [P]

Places a [Block Damage] buff on all allies for 1 turn at the start of the Round, and each time this Champion’s HP drops below 50%. If there are multiple Champions on the team with this skill, only one will activate. This skill will not activate on duplicate copies of this Champion, if this particular Champion is dead.