Errol vs Starsage Galathir

Overall comparison

HERO Fraction Element Type Rarity Aura
Errol The Sacred Order Force Attack Legendary Attack 28%
Place: All battles
Starsage Galathir High Elves Force Support Mythical Resist 80
Place: All battles

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Errol 60 6 16020 1674 837 104 15 63 30 0
Starsage Galathir 60 6 22305 +6285 1013 -661 1354 +517 115 +11 15 50 -13 50 +20 0

Skills comparison

Errol

Blazing Sword

Formula: 3.9*ATK
Attacks 1 enemy. Has an extra 30% chance of inflicting a critical hit.

Helmbreaker

Formula: 1.85*ATK
Attacks all enemies 2 times. Has an extra 30% chance of inflicting a critical hit. Each hit will ignore 15% of the target's DEF.
Cooldown: 4

Negation

Formula: 5.2*ATK
Attacks 1 enemy. Removes all debuffs from this Champion and steals all buffs from the target before attacking. Has an extra 30% chance of inflicting a critical hit. Grants an Extra Turn if the target is killed.
Cooldown: 4
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Starsage Galathir

Astral Storm

Formula: 3.5*ATK
Formula: 0.1*MAX_STAMINA
Formula: 0.05*MAX_STAMINA
Attacks all enemies. Fills the Turn Meters of all allies by 10%. Also fills the Turn Meter of each ally by an extra 5% if they have any active buffs placed on them by this Champion.

Stellar Embryo

Formula: 0.25*HP
Formula: 0.15*MAX_STAMINA
Removes all debuffs from all allies, then heals them by 25% of this Champion’s MAX HP. Also fills the Turn Meters of all allies by 15%, and places a [Block Debuffs] buff on them for 2 turns.
Cooldown: 4

Part the Veil

Formula: 0.5*TRG_HP
Formula: 0.5*MAX_STAMINA
Revives all dead allies with 50% HP and 50% Turn Meter. Also places a [Perfect Veil] buff on all allies, except this Champion, for 2 turns.
Cooldown: 6

Metamorph

Formula: 1
Transforms this Champion into their Alternate Form. Then grants an Extra Turn.
Cooldown: 4

Eternal Beyonder [P]

Formula: -0.05*DMG_MUL*(RES/100)
[Passive Effect] This Champion receives 5% less damage for each 100 RES on this Champion (stacks up to 25%). [Active Effect] Prevents this Champion's death and keeps them alive on 1 HP when receiving fatal damage, then equalizes their HP. The HP level of this Champion will be brought up to the average HP level of the team.
Cooldown: 3