Eviscerator vs Elegaius

Overall comparison

HERO Fraction Element Type Rarity
Eviscerator Dark Elves Void Attack Rare
Elegaius Undead Hordes Magic Support Legendary

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Eviscerator 60 6 12060 1409 815 95 15 57 30 0
Elegaius 60 6 22305 +10245 881 -528 1211 +396 106 +11 15 50 -7 30 20 +20

Skills comparison

Eviscerator

Bleed Dry

Formula: ATK*1.5
Attacks 1 enemy 2 times. Has an extra 15% chance of inflicting a critical hit. Has a 50% chance of placing a 2.5% [Poison] debuff for 2 turns If this attack is critical.

Lethal Confusion

Formula: ATK*3.5
Attacks all enemies. Has a 50% chance of placing a 30% [Decrease DEF] debuff for 2 turns.
Cooldown: 4

Suppression [P]

Attacks an enemy Champion with the default Skill whenever they are healed or receive a Buff. Attacks one random enemy if multiple enemies are healed or receive a Buff at the same time.
Cooldown: 1
-
Elegaius

Spirits of Spite

Formula: 0.18*HP
Attacks 1 enemy. Has a 50% chance of placing a [Block Active Skills] debuff for 2 turns.

Dead Stop

Formula: 0.27*HP
Attacks 1 enemy. Puts the target's skills on cooldown. Also places a [Block Buffs] debuff for 2 turns. If there are any enemy Champions that share the same Affinity as the initial target, also puts all their skills on cooldown and places a [Block Buffs] debuff on them for 2 turns.
Cooldown: 4

Ghost Rage

Formula: 0.2*HP
Formula: 0.2*MAX_STAMINA+(0.1*MAX_STAMINA*removedEffectsCount)
Attacks all enemies. Has a 75% chance of removing all buffs. Also has a 75% chance of decreasing all enemies' Turn Meters by 20%. Decreases each enemy's Turn Meter by an additional 10% for each buff removed.
Cooldown: 5

Spurned by Death [P]

Formula: -DEALT_DMG+CUR_HP-1
Formula: 0.3*HP
Formula: 0.3*MAX_STAMINA
Prevents this Champion's death and keeps them alive on 1 HP when hit by a fatal hit. If this skill prevents this Champion's death, heals them by 30% of their MAX HP, fills their Turn Meter by 30%, and places a [Shield] buff on them equal to 30% of their MAX HP for 2 turns. Will not prevent this Champion's death if they are under a [Heal Reduction] debuff.
Cooldown: 5