Excruciator vs Djamarsa

Overall comparison

HERO Fraction Element Type Rarity Aura
Excruciator Demonspawn Magic Attack Epic -
Djamarsa Barbarians Force Support Epic Defence 20%
Place: All battles

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Excruciator 60 6 12720 1597 859 96 15 60 30 0
Djamarsa 60 6 19320 +6600 936 -661 1079 +220 105 +9 15 50 -10 30 0

Skills comparison

Excruciator

Flicker Strike

Formula: 3.5*ATK
Formula: 0.2*DMG_MUL
Formula: 0.25*DEALT_DMG
Attacks 1 enemy. Damage increases by 20% while attacking under a [Veil] buff. Heals this Champion by 25% of the damage inflicted while attacking without a [Veil] buff.

Neck Snapper

Formula: 5.2*ATK
Formula: 0.35*DMG_MUL
Formula: relationTargetIsBoss*0.5*TRG_STAMINA+!relationTargetIsBoss*TRG_STAMINA
Formula: -CHANGED_STAMINA_AMOUNT
Attacks 1 enemy. Damage increases by 35% while attacking under a [Veil] buff. While attacking under a [Veil] buff, enemies killed by this skill cannot be revived. While attacking without a [Veil] buff, fully depletes the target's Turn Meter and fills this Champion's Turn Meter equal to the amount the target loses. Can only decrease the Turn Meter by up to 50% against Bosses. This Turn Meter decrease cannot be resisted.
Cooldown: 4

Invisible Predator [P]

Places a [Veil] buff on this Champion for 1 turn at the beginning of each Round. Places a [Veil] buff on this Champion for 1 turn each time they kill an enemy.
-
Djamarsa

Night's Finger

Formula: 4*ATK
Attacks 1 enemy. Has a 30% chance of placing a [Sleep] debuff for 1 turn. If Crohnam is on the same team, and the [Sleep] debuff was resisted or blocked, places a 30% [Decrease SPD] debuff instead for 2 turns. This debuff cannot be blocked.

Radiant Moon

Formula: 0.3*TRG_HP
Formula: 0.3*MAX_STAMINA
Heals a target ally by 30% of their MAX HP and fills their Turn Meter by 30%. If this skill is used on Crohnam, Crohnam will instantly activate their Berserker's Delight skill.
Cooldown: 4

Moonlit March

Formula: 0.3*TRG_HP
Formula: 0.3*MAX_STAMINA
Revives all dead allies with 30% HP and 30% Turn Meter.
Cooldown: 7

Phasing [P]

Whenever an ally uses an Active Skill, has a 20% chance of decreasing the cooldown of that skill by 1 turn.
Cooldown: 3