Executioner vs Headsman vs Ironclad

Overall comparison

HERO Fraction Element Type Rarity
Executioner Knight Revenant Magic Defence Rare
Headsman The Sacred Order Spirit Attack Rare
Ironclad Orcs Force HP Rare

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Executioner 60 6 14865 782 1255 89 15 50 40 0
Headsman 60 6 10740 -4125 1354 +572 958 -297 100 +11 15 57 +7 30 -10 0
Ironclad 60 6 18825 +8085 947 -407 826 -132 104 +4 15 50 -7 40 +10 0

Skills comparison

Executioner

Shield Bash

Formula: 5*ATK
Attacks 1 enemy. Has a 15% chance of placing a [Stun] debuff for 1 turn.

Tumult

Formula: 2*ATK+2.4*DEF
Formula: 0.2*MAX_STAMINA
Attacks all enemies. Decreases the Turn Meter by 20%. Has a 50% chance of placing a 15% [Decrease SPD] debuff for 2 turns.
Cooldown: 4

Schiltron

Places a 60% [Increase DEF] buff and a [Counterattack] buff on this Champion for 3 turns.
Cooldown: 7
Headsman

Public Execution

Formula: 1.57*ATK
Attacks 1 enemy 2 times. Each hit has a 10% chance of placing a [Fear] debuff for 1 turn.

Headman's Due

Formula: 3.7*ATK
Attacks all enemies. Has a 30% chance of placing a 100% [Heal Reduction] debuff for 2 turns.
Cooldown: 3

Judged Guilty [P]

Formula: 0.15*DMG_MUL
Inflicts 15% more damage to targets under [Heal Reduction] debuffs.
Ironclad

Wallop

Formula: 0.1*HP+ATK
Attacks 1 enemy. Has a 25% chance of placing a 100% [Heal Reduction] debuff for 2 turns.

Amok

Removes 1 random debuff from all allies. Places a 25% [Increase ATK] buff on all allies for 2 turns.
Cooldown: 4

Blood Burst [P]

Formula: EXCESSIVE_HEAL*0.5
When healed, will attack all enemies inflicting damage proportional to any surplus heal. Damage inflicted is equal to 50% of any surplus heal.
Cooldown: 1