Exemplar vs Walking Tomb Dreng

Overall comparison

HERO Fraction Element Type Rarity Aura
Exemplar High Elves Void Attack Epic Crit rate 27%
Place: Arena
Walking Tomb Dreng Knight Revenant Spirit HP Legendary HP 30%
Place: All battles

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Exemplar 60 6 13545 1509 892 94 15 60 30 0
Walking Tomb Dreng 60 6 23130 +9585 870 -639 1167 +275 99 +5 15 57 -3 50 +20 0

Skills comparison

Exemplar

High Stance

Formula: 1.7*ATK
Formula: 1.7*ATK
Formula: 1.7*ATK
Attacks 1 enemy 2 times. Places an extra hit if this attack is critical. Puts one of target's skills on full cooldown if the first hit is critical and the target is under a [Weaken] debuff. Increases the cooldown of one of the target's skills by 2 turns if the first hit is critical and the target is not under a [Weaken] debuff.

Pincer Attack

Formula: 2.1*ATK
Attacks 3 times at random. Each hit has a 75% chance of placing a 25% [Weaken] debuff for 2 turns.
Cooldown: 4

Capture

Formula: 6.4*ATK
Attacks 1 enemy. Has a 75% chance of placing a [Freeze] debuff for 1 turn and a [Block Active Skills] debuff for 2 turns.
Cooldown: 4
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Walking Tomb Dreng

Corpsefire

Formula: 0.11*HP
Attacks 1 enemy 2 times. Instantly activates any [HP Burn] debuffs on the target after attacking.

Exalted Pyre

Formula: 0.23*HP
Attacks all enemies. Has a 75% chance of placing a [HP Burn] debuff on all enemies for 2 turns. This debuff cannot be resisted.
Cooldown: 4

Death's Balance

Formula: 0.35*HP
Formula: 0.35*HP
Equalizes the HP of all allies, then attacks 1 enemy. The HP levels of all allies will be brought up to the level of the ally with the highest HP. The attack will ignore 30% of the target's DEF if the target's current HP is equal to or lower than this Champion's current HP. Will decrease the cooldown of the Exalted Pyre skill by 1 turn if the target's current HP is higher than this Champion's current HP.
Cooldown: 5

Fortress [P]

Formula: 0.30*DEALT_DMG
Formula: 0.3*DMG_MUL
Reflects 30% of the damage this Champion receives back to the attacker if this Champion has 50% HP or more. Deals 30% more damage instead if this Champion has less than 50% HP.