Fang Cleric vs Skartorsis

Overall comparison

HERO Fraction Element Type Rarity Aura
Fang Cleric Dark Elves Spirit Support Epic Speed 15%
Place: All battles
Skartorsis Undead Hordes Force Support Legendary Speed 33%
Place: Dungeons

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Fang Cleric 60 6 18330 903 1178 105 15 50 30 0
Skartorsis 60 6 20145 +1815 859 -44 1376 +198 109 +4 15 50 40 +10 0

Skills comparison

Fang Cleric

Conduit Fangs

Formula: 4*ATK
Attacks 1 enemy. Has a 75% chance of transferring 1 random debuff from this Champion to the target.

Shadowy Blessings

Formula: 0.2*HP
Formula: 0.3*MAX_STAMINA
Heals an ally by 20% of this Champion’s MAX HP. Also fills the target’s Turn Meter by 30% if they are fully healed by this Skill. Places a [Veil] buff on the target for 1 turn if they are not fully healed by this Skill.
Cooldown: 3

Return to the Ranks

Formula: 0.3*TRG_HP
Formula: 0.3*MAX_STAMINA
Revives a dead ally with 30% HP, then fills their Turn Meter by 30%. Also places an [Unkillable] buff on the target for 1 turn and a 15% [Continuous Heal] buff for 2 turns.
Cooldown: 6
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Skartorsis

Hand of Doom

Formula: 4*ATK
Attacks all enemies. Has a 50% chance of stealing 1 random buff from each enemy. Then applies a [Buff Spread] effect, taking 1 random buff from this Champion and placing it on all allies.

Command

Places a 50% [Increase ATK] buff and a 50% [Increase ACC] buff on all allies for 2 turns. Decreases the cooldowns of all ally skills, except this Champion's, by 1 turn.
Cooldown: 4

Rebirth

Formula: 0.5*TRG_HP
Formula: 0.5*MAX_STAMINA
Formula: 0.25*HP+0.05*HP*unappliedStatusEffectsCount
Formula: 0.1*MAX_STAMINA+0.1*MAX_STAMINA*unappliedStatusEffectsCount
Revives all allies with 50% HP and 50% Turn Meter. Removes all debuffs from all allies, then heals them by 25% of this Champion's MAX HP and fills their Turn Meters by 10%. Heals each ally by an additional 5% of this Champion's MAX HP and fills their Turn Meter by an additional 10% for each debuff removed from them. This skill can be used even if there are no dead allies.
Cooldown: 6

Mortal Momentum [P]

Formula: 0.1*MAX_STAMINA
Formula: 0.2*MAX_STAMINA
At the end of this Champion's turn, fills this Champion's Turn Meter by 10%. Will fill this Champion's Turn Meter by 20% instead if at least one ally is dead.