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Fellhound vs Executioner vs Headsman

Overall comparison

HERO Fraction Element Type Rarity
Fellhound Demonspawn Void Defence Rare
Executioner Knight Revenant Magic Defence Rare
Headsman The Sacred Order Spirit Attack Rare

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Fellhound 60 6 14865 958 1079 92 15 50 40 0
Executioner 60 6 14865 782 -176 1255 +176 89 -3 15 50 40 0
Headsman 60 6 10740 -4125 1354 +572 958 -297 100 +11 15 57 +7 30 -10 0

Skills comparison

Fellhound

Ravage

Formula: 1.7*DEF+1.8*ATK
Attacks all enemies. Has a 25% chance of placing a 15% [Decrease SPD] debuff for 2 turns.

Flameborn Vigor

Places a 7.5% [Continuous Heal] buff and a 15% [Reflect Damage] buff on all allies for 2 turns.
Cooldown: 4

Deflect

Places a [Block Damage] buff on an ally for 1 turn.
Cooldown: 4
Executioner

Shield Bash

Formula: 5*ATK
Attacks 1 enemy. Has a 15% chance of placing a [Stun] debuff for 1 turn.

Tumult

Formula: 2*ATK+2.4*DEF
Formula: 0.2*MAX_STAMINA
Attacks all enemies. Decreases the Turn Meter by 20%. Has a 50% chance of placing a 15% [Decrease SPD] debuff for 2 turns.
Cooldown: 4

Schiltron

Places a 60% [Increase DEF] buff and a [Counterattack] buff on this Champion for 3 turns.
Cooldown: 7
Headsman

Public Execution

Formula: 1.57*ATK
Attacks 1 enemy 2 times. Each hit has a 10% chance of placing a [Fear] debuff for 1 turn.

Headman's Due

Formula: 3.7*ATK
Attacks all enemies. Has a 30% chance of placing a 100% [Heal Reduction] debuff for 2 turns.
Cooldown: 3

Judged Guilty [P]

Formula: 0.15*DMG_MUL
Inflicts 15% more damage to targets under [Heal Reduction] debuffs.