Fencer vs Ba Satha

Overall comparison

HERO Fraction Element Type Rarity Aura
Fencer High Elves Force Attack Rare Attack 23%
Place: Dungeons
Ba Satha Lizardmen Magic HP Legendary HP 31%
Place: All battles

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Fencer 60 6 15360 1211 793 100 15 50 30 10
Ba Satha 60 6 20310 +4950 837 -374 1387 +594 101 +1 15 50 50 +20 10

Skills comparison

Fencer

Enchanted Rapier

Formula: 2.3*ATK
Attacks 1 enemy 2 times. Each hit has a 15% chance of placing a 15% [Decrease SPD] debuff for 2 turns.

Pommel Strike

Formula: 5.9*ATK
Formula: 0.2*REL_TRG_STAMINA
Formula: -CHANGED_STAMINA_AMOUNT
Attacks 1 enemy. Has a 75% chance of placing a [Stun] debuff for 1 turn. Steals 20% of the target’s Turn Meter if the [Stun] debuff is not placed.
Cooldown: 4

Blade Flourish

Formula: 3.5*ATK
Attacks all enemies. Has a 75% chance of placing a 30% [Decrease DEF] debuff for 2 turns.
Cooldown: 4
-
Ba Satha

Death Roll

Formula: 0.24*HP
Attacks 1 enemy. Has a 40% chance of placing a 50% [Decrease ATK] debuff for 2 turns.

God Beast's Boon

Places a 25% [Strengthen] buff and a 15% [Continuous Heal] buff on all allies for 2 turns. Also places a [Shield] buff for 2 turns equal to 25% of this Champion’s HP on allies under [Fear], [True Fear], [Freeze], [Provoke], [Sleep], or [Stun] debuffs.
Cooldown: 4

Staggering Heft

Formula: 0.27*HP
Formula: 0.3*MAX_STAMINA
Attacks all enemies. Has a 75% chance of placing a [Stun] debuff for 1 turn and decreasing each enemy’s Turn Meter by 30%.
Cooldown: 5

Soulkeeper [P]

Whenever an enemy is revived, has a 75% chance of placing a [Stun] debuff on them for 1 turn. This effect cannot be resisted or blocked.
Cooldown: 1