Fencer vs Skartorsis

Overall comparison

HERO Fraction Element Type Rarity Aura
Fencer High Elves Force Attack Rare Attack 23%
Place: Dungeons
Skartorsis Undead Hordes Force Support Legendary Speed 33%
Place: Dungeons

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Fencer 60 6 15360 1211 793 100 15 50 30 10
Skartorsis 60 6 20145 +4785 859 -352 1376 +583 109 +9 15 50 40 +10 0 -10

Skills comparison

Fencer

Enchanted Rapier

Formula: 2.3*ATK
Attacks 1 enemy 2 times. Each hit has a 15% chance of placing a 15% [Decrease SPD] debuff for 2 turns.

Pommel Strike

Formula: 5.9*ATK
Formula: 0.2*REL_TRG_STAMINA
Formula: -CHANGED_STAMINA_AMOUNT
Attacks 1 enemy. Has a 75% chance of placing a [Stun] debuff for 1 turn. Steals 20% of the target’s Turn Meter if the [Stun] debuff is not placed.
Cooldown: 4

Blade Flourish

Formula: 3.5*ATK
Attacks all enemies. Has a 75% chance of placing a 30% [Decrease DEF] debuff for 2 turns.
Cooldown: 4
-
Skartorsis

Hand of Doom

Formula: 4*ATK
Attacks all enemies. Has a 50% chance of stealing 1 random buff from each enemy. Then applies a [Buff Spread] effect, taking 1 random buff from this Champion and placing it on all allies.

Command

Places a 50% [Increase ATK] buff and a 50% [Increase ACC] buff on all allies for 2 turns. Decreases the cooldowns of all ally skills, except this Champion's, by 1 turn.
Cooldown: 4

Rebirth

Formula: 0.5*TRG_HP
Formula: 0.5*MAX_STAMINA
Formula: 0.25*HP+0.05*HP*unappliedStatusEffectsCount
Formula: 0.1*MAX_STAMINA+0.1*MAX_STAMINA*unappliedStatusEffectsCount
Revives all allies with 50% HP and 50% Turn Meter. Removes all debuffs from all allies, then heals them by 25% of this Champion's MAX HP and fills their Turn Meters by 10%. Heals each ally by an additional 5% of this Champion's MAX HP and fills their Turn Meter by an additional 10% for each debuff removed from them. This skill can be used even if there are no dead allies.
Cooldown: 6

Mortal Momentum [P]

Formula: 0.1*MAX_STAMINA
Formula: 0.2*MAX_STAMINA
At the end of this Champion's turn, fills this Champion's Turn Meter by 10%. Will fill this Champion's Turn Meter by 20% instead if at least one ally is dead.