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Foli vs Hurndig

Overall comparison

HERO Fraction Element Type Rarity
Foli Dark Elves Magic Attack Legendary
Hurndig Dwarves Magic Attack Legendary

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Foli 60 6 15030 1476 1101 105 15 63 30 0
Hurndig 60 6 16020 +990 1409 -67 1101 98 -7 15 63 30 10 +10

Skills comparison

Foli

Marked for Destruction

Formula: 0.9*ATK
Attacks 1 enemy 4 times. Has a 20% chance of placing a 60% [Decrease DEF] debuff for 2 turns.

Biodisruptor

Formula: 1.5*ATK
Attacks 4 times at random. Each hit has a 35% chance of placing a [Leech] debuff for 2 turns.
Cooldown: 4

Sealed Fate

Formula: 4*ATK
Formula: 0.15*TRG_STAMINA
Formula: 4*ATK
Attacks all enemies, decreases their current Turn Meters by 15%, then attacks the targeted enemy. Enemies killed by this skill cannot be revived.
Cooldown: 5

Living Armor [P]

Formula: 0.2*HP
Formula: 0.5*MAX_STAMINA
Whenever an enemy places a [Stun], [Freeze], [Sleep], or [Provoke] debuff on this Champion, instantly removes the debuff, then heals this Champion by 20% of their MAX HP and boosts their Turn Meter by 50%.
Cooldown: 5
Hurndig

Lethal Lust

Formula: 4*ATK
Attacks 1 enemy. Grants an Extra Turn and decreases the cooldown of the Stasis Strike skill by 2 turns if this attack kills an enemy.

Arcane Tempest

Formula: 4.4*ATK
Attacks all enemies. Has a 75% chance of placing a 60% [Decrease DEF] debuff and a 50% [Decrease ACC] debuff for 2 turns.
Cooldown: 4

Stasis Strike

Formula: 6.2*ATK
Formula: MAX_STAMINA
Formula: 4*ATK
Attacks 1 enemy. Fully depletes the target’s Turn Meter. Will also attack all enemies if the first attack is critical. This AoE attack has a 75% chance of placing a 25% [Weaken] debuff for 2 turns. Will also place a [HP Burn] debuff for 2 turns after the attack on the enemies whose Turn Meters are below 30%.
Cooldown: 6

Staid [P]

Formula: 0.1*MAX_STAMINA
Formula: 0.2*MAX_STAMINA
Fills this Champion's Turn Meter by 10% every time they are hit. Occurs once per hit. Also fills this Champion's Turn Meter by 20% whenever an ally dies.