Fortus vs Celendiel the Opal Guardian

Overall comparison

HERO Fraction Element Type Rarity Aura
Fortus Knight Revenant Void Defence Legendary Crit rate 25%
Place: Arena
Celendiel the Opal Guardian High Elves Void Defence Legendary Defence 33%
Place: All battles

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Fortus 60 6 19980 859 1387 97 15 63 40 0
Celendiel the Opal Guardian 60 6 17670 -2310 782 -77 1619 +232 98 +1 15 63 40 0

Skills comparison

Fortus

Taste of Oblivion

Formula: 3*DEF
Formula: 3*DEF
Attacks 1 enemy. Has a 35% chance of placing a [Fear] debuff for 1 turn. This attack will always be critical if the target is under a [Fear] or [True Fear] debuff.

Horrors Beyond

Formula: 3.8*DEF
Attacks all enemies. Has an 80% chance of placing a [True Fear] debuff for 1 turn. This debuff cannot be resisted by targets under [Fear] debuffs.
Cooldown: 4

Astral Terrors

Formula: HeroCounterWithId(1)+1
Formula: 3.5*DEF*(1+0.1*HeroCounterWithId(1))
Formula: 3.5*DEF*(1+0.1*HeroCounterWithId(1))
Attacks all enemies. Will ignore 30% of each target’s DEF against targets under [Fear] or [True Fear] debuffs. This attack is always critical against targets under [Fear] or [True Fear] debuffs. The damage of this skill increases by 10% every time a [Fear] or [True Fear] debuff is placed on an enemy. [This skill has a 40% chance to be unlocked for 1 turn whenever a [Fear] or [True Fear] debuff is placed on an enemy.]

Stars Align [P]

Formula: (relationChance+0.15)/relationChance
Formula: CUR_STAMINA
Formula: 1*HP
[Passive Effect] Increases the chance of enemy skills failing by 15% when those enemies are under [Fear] or [True Fear] debuffs. [Active Effect] Prevents this Champion's death and keeps them alive on 1 HP when hit by a fatal hit, then removes all buffs and debuffs from this Champion. After preventing this Champion’s death, fully heals them and fully depletes their Turn Meter. Then, has an 80% chance of placing a [Fear] debuff on all enemies for 1 turn. Finally, places a [Sleep] debuff on this Champion for 1 turn. This debuff cannot be resisted or blocked.
Cooldown: 4
Celendiel the Opal Guardian

Opal Thrust

Formula: 3*DEF
Formula: 3*DEF
Attacks 1 enemy. When counterattacking, will repeat this attack against a random enemy. Has a 50% chance of placing a [Stun] debuff for 1 turn. This debuff cannot be resisted.

Agent Of Light

Formula: 4.1*DEF
Formula: -0.25
Attacks 1 enemy. Before attacking, places a 60% [Increase DEF] buff on all allies for 2 turns, and a 15% [Shatter] buff on this Champion for 2 turns. Will ignore 25% of the target's DEF, as well as [Unkillable] and [Block Damage] buffs. Will ignore 50% of the target's DEF instead, if the target is under any [Increase DEF] or [Strengthen] buffs, [Decrease DEF], [Stun], [Fear] or [True Fear] debuffs.
Cooldown: 5

Eternal Defender

Formula: 3.4*DEF
Formula: DMG_MUL*((0.05*REL_TRG_BUFF_COUNT)+(0.05*REL_TRG_DEBUFF_COUNT))
Formula: 3.4*DEF
Formula: DMG_MUL*((0.05*REL_TRG_BUFF_COUNT)+(0.05*REL_TRG_DEBUFF_COUNT))
Attacks all enemies. Places an extra hit on enemies under any [Increase DEF], [Decrease DEF], [Strengthen], [Stun], [Fear] or [True Fear] debuffs. Will ignore any [Increase DEF] and [Strengthen] buffs. Increases the damage each enemy receives by 5% for each buff and debuff on them. (Stacks up to 100%). Places an [Unkillable] buff on all allies for 1 turn, and a [Counterattack] buff on all allies for 2 turns.
Cooldown: 6

Glittering Guardian [P]

[Passive Effect] This Champion is immune to [Decrease DEF], [Fear], [True Fear] and [Stun] debuffs. [Active Effect] Activates this Champion’s Agent Of Light skill whenever an enemy tries to place a [Decrease DEF], [Fear], [True Fear] or [Stun] debuff on this Champion. Does not set the Agent Of Light skill on cooldown.
Cooldown: 1