Gaius the Gleeful vs Mountain King

Overall comparison

HERO Fraction Element Type Rarity Aura
Gaius the Gleeful Knight Revenant Magic Attack Legendary Attack 25%
Place: All battles
Mountain King Dwarves Force Attack Legendary Attack 25%
Place: All battles

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Gaius the Gleeful 60 6 15195 1586 980 105 15 63 30 10
Mountain King 60 6 31050 +15855 1432 -154 1112 +132 95 -10 15 63 90 +60 0 -10

Skills comparison

Gaius the Gleeful

Chuckling Sickles

Formula: 1.8*ATK
Attacks 1 enemy 2 times. Grants an Extra Turn if this attack kills an enemy.

Jester's Remedy

Formula: 3.8*ATK
Attacks all enemies. Has a 75% chance of placing a [Sleep] debuff on each enemy for 1 turn. Also has a 75% chance of placing 2 [Bomb] debuffs on each enemy that detonate after 2 turns.
Cooldown: 4

Explosive Wit

Formula: 2.9*ATK
Formula: 2.9*ATK
Attacks 1 enemy 2 times. The first hit instantly detonates all [Bomb] debuffs on the target. The second hit will ignore all [Unkillable] buffs on the target.
Cooldown: 5

Mad Bomber [P]

When attacked, has a 30% chance of placing a [Bomb] debuff on the attacker that detonates after 2 turns. Occurs once per hit. The damage dealt by the [Bomb] debuffs is based on this Champion's ATK. Instantly detonates all [Bomb] debuffs on all enemies whenever this Champion is killed.
Mountain King

Thunder Cleave

Formula: 0.27*HP+1*ATK
Formula: 0.1*MAX_STAMINA+0.02*MAX_STAMINA*REL_TRG_BUFF_COUNT
Attacks 1 enemy. Fills this Champion's Turn Meter by 10%. Fills by an additional 2% for each buff on the target.

Enchanted Axe

Formula: 0.3*HP+1.8*ATK
Attacks 1 enemy. Will ignore 50% of the target's DEF. Grants an Extra Turn if this attack kills an enemy.
Cooldown: 5

Regal Force

Formula: 0.35*HP+1.8*ATK
Attacks 1 enemy. Will ignore [Shield], [Strengthen], [Unkillable], [Ally Protection], and [Block Damage] buffs. Decreases the cooldown of the Enchanted Axe skill by 2 turns if this attack kills an enemy.
Cooldown: 5

Fabled Skill [P]

Formula: 0.5*B_ATK*KILLED_ENEMIES_WHOLE_BATTLE
Increases this Champion's ATK by 50% each time this Champion kills an enemy. Stacks up to 100%. Immune to [Decrease ATK] and [Block Active Skills] debuffs.