Gator vs Korugar Death-Bell

Overall comparison

HERO Fraction Element Type Rarity Aura
Gator Lizardmen Magic Support Rare Crit rate 22%
Place: All battles
Element: Magic
Korugar Death-Bell Ogryn Tribes Force HP Legendary HP 30%
Place: All battles

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Gator 60 6 16515 881 1046 99 15 50 30 0
Korugar Death-Bell 60 6 21645 +5130 881 1255 +209 103 +4 15 50 50 +20 0

Skills comparison

Gator

Hex Smash

Formula: 5.1*ATK
Attacks 1 enemy. Has a 30% chance of placing a 50% [Heal Reduction] debuff for 2 turns.

Radiate Frenzy

Places a 25% [Increase ATK] buff on all allies for 2 turns.
Cooldown: 4

Defy the Witch

Removes all debuffs from all allies.
Cooldown: 4
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Korugar Death-Bell

Strange Animus

Formula: 0.21*HP
Formula: 0.1*HP
Attacks 1 enemy. Heals this Champion by 10% of their MAX HP.

Bell's Toll

Formula: 0.24*HP
Formula: 0.3*MAX_STAMINA
Attacks all enemies. Has a 75% chance of filling the Turn Meters of all allies by 30%. Also has a 75% chance of removing all debuffs from all allies.
Cooldown: 4

Conduit of Agonies

Places a 50% [Ally Protection] buff on all allies except this Champion for 2 turns. Also places a 25% [Strengthen] buff on all allies for 2 turns.
Cooldown: 5

Violence Locus [P]

Formula: 20*AllyTeamAppliedEffectsTotalCountOfKind(ShareDamage_KindId)
Formula: 15*AllyTeamAppliedEffectsTotalCountOfKind(ShareDamage_KindId)
Formula: (0.1*B_DEF)*AllyTeamAppliedEffectsTotalCountOfKind(ShareDamage_KindId)
Formula: (0.05*TRG_B_DEF)*AllyTeamAppliedEffectsTotalCountOfKind(ShareDamage_KindId)
Increases this Champion’s RES by 20 and DEF by 10% for each [Ally Protection] buff on allies. Also increases ally RES by 15 and DEF by 5% for each [Ally Protection] buff on allies. If there are multiple Champions on the team with this skill, only one will activate. This skill will not activate on duplicate copies of this Champion, if this particular Champion is dead. Counterattacks whenever an ally under an [Ally Protection] buff is attacked. Can occur once per enemy turn.