Gator vs Tetsuya the Deliverer

Overall comparison

HERO Fraction Element Type Rarity Aura
Gator Lizardmen Magic Support Rare Crit rate 22%
Place: All battles
Element: Magic
Tetsuya the Deliverer Shadowkin Magic Attack Legendary Speed 19%
Place: All battles

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Gator 60 6 16515 881 1046 99 15 50 30 0
Tetsuya the Deliverer 60 6 15525 -990 1696 +815 848 -198 106 +7 15 63 +13 30 0

Skills comparison

Gator

Hex Smash

Formula: 5.1*ATK
Attacks 1 enemy. Has a 30% chance of placing a 50% [Heal Reduction] debuff for 2 turns.

Radiate Frenzy

Places a 25% [Increase ATK] buff on all allies for 2 turns.
Cooldown: 4

Defy the Witch

Removes all debuffs from all allies.
Cooldown: 4
- -
Tetsuya the Deliverer

Rapid Laceration

Formula: 3.2*ATK
Formula: 0.1*MAX_STAMINA
Attacks 1 enemy. Fills the Turn Meters of all allies by 10% if this attack is critical.

Preternatural Tactician

Formula: 2*ATK
Formula: 2*ATK
Formula: -(TRG_STAMINA/100)
Formula: -(TRG_STAMINA/100)
Attacks 1 enemy 2 times. Will place 2 extra hits if the target’s Turn Meter is less than 50%. Will ignore a percentage of the target’s DEF that is equal to the target’s current Turn Meter. Resets the cooldown of this skill if the target is killed.
Cooldown: 4

Decisive Prescience

Formula: 5*ATK
Formula: TRG_STAMINA
Formula: -CHANGED_STAMINA_AMOUNT
Formula: TRG_STAMINA
Formula: -CHANGED_STAMINA_AMOUNT
Formula: (ABS(SPD-REL_TRG_SPD)/100)*DMG_MUL
Formula: 5*ATK
Formula: TRG_STAMINA
Formula: -CHANGED_STAMINA_AMOUNT
Formula: (ABS(SPD-REL_TRG_SPD)/100)*DMG_MUL
Attacks 1 enemy. Steals 100% of target's current Turn Meter and places a [True Fear] debuff for 2 turns.
Cooldown: 5

Skill 96105 name

Formula: AllyTeamHeroCountWithFactionId(producerFactionId)-1
Formula: HeroCounterWithId(1)+1
Formula: HeroCounterWithId(1)*0
Formula: HeroCounterWithId(2)*0
Skill 8000628 description

Scourge of Mikage [P]

Formula: 0.15*MAX_STAMINA
Formula: BaseChangeStaminaMultiplier*0.2
Formula: -(BaseChangeStaminaMultiplier*0.2)
Formula: (0.05*HeroCounterWithId(1))*DMG_MUL
Formula: HeroCounterWithId(2)+1
Fills this Champion’s Turn Meter by 15% whenever an enemy Champion takes a turn. If there are multiple Champions on the team with this skill, only one will activate. This skill will not activate on duplicate copies of this Champion, if this particular Champion is dead.