Genbo the Dishonored vs Eostrid Dreamsong

Overall comparison

HERO Fraction Element Type Rarity Aura
Genbo the Dishonored Shadowkin Void Attack Epic Speed 20%
Place: Arena
Eostrid Dreamsong Sylvan Watchers Force Support Legendary Speed 28%
Place: Arena

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Genbo the Dishonored 60 6 14040 1409 958 99 15 60 30 0
Eostrid Dreamsong 60 6 21135 +7095 1035 -374 1134 +176 115 +16 15 50 -10 30 10 +10

Skills comparison

Genbo the Dishonored

Twin Soulswords

Formula: 2*ATK
Attacks 1 enemy 2 times. Each hit steals any [Increase ATK] buffs. Each hit also has a 30% chance of stealing 1 random buff. The [Increase ATK] buff steal cannot be resisted.

Heartless Blitz

Formula: 4*ATK
Attacks all enemies. Has an 80% chance of decreasing the duration of all buffs by 1 turn. This effect cannot be resisted on critical hits.
Cooldown: 4

Sword Trance

Places a 30% [Increase C. RATE] buff and a 30% [Increase C. DMG] buff on this Champion for 3 turns, then grants an Extra Turn.
Cooldown: 6

Flinty [P]

Immune to [Decrease ATK] debuffs. Will ignore [Unkillable] buffs when attacking under an [Increase ATK] buff.
Eostrid Dreamsong

Slumberwisp

Formula: 5.4*ATK
Attacks 1 enemy. Has a 50% chance of placing a [Sleep] debuff for 1 turn. If the target is under a [Decrease SPD] or [Weaken] debuff placed by this Champion, has a 75% chance of placing a [Sleep] debuff for 1 turn instead.

Burst of Spring

Formula: 4.9*ATK
Formula: 0.15*MAX_STAMINA
Attacks all enemies. Has a 75% chance of placing a 30% [Decrease SPD] debuff and a 25% [Weaken] debuff for 2 turns. Also decreases the Turn Meters of all enemies by 15%.
Cooldown: 4

Blessed Dreamsong

Formula: 0.15*MAX_STAMINA
Places a 30% [Increase SPD] buff and a 50% [Increase ATK] buff on all allies for 3 turns. Also fills the Turn Meters of all allies by 15%. Then grants an Extra Turn.
Cooldown: 6

Lifebloom [P]

Formula: (CHANGED_STAMINA_AMOUNT/100)/2*TRG_HP
Whenever this Champion or an ally has their Turn Meter increased, heals all allies based on their MAX HP. The percentage value of the heal is equal to half of the Turn Meter increase.
Cooldown: 1