Geomancer vs Frostskin

Overall comparison

HERO Fraction Element Type Rarity Aura
Geomancer Dwarves Force Attack Epic HP 25%
Place: All battles
Frostskin Ogryn Tribes Magic Support Uncommon -

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Geomancer 60 6 15525 1343 925 94 15 60 30 0
Frostskin 60 6 14865 -660 1046 -297 716 -209 96 +2 15 50 -10 30 0

Skills comparison

Geomancer

Tremor Staff

Formula: 2.4*ATK
Attacks all enemies. Has a 30% chance of placing a 50% [Decrease ACC] debuff for 2 turns.

Creeping Petrify

Formula: 6*ATK
Formula: 6*ATK
Removes all buffs from a target enemy, then attacks them. Steals all buffs instead if the target is under a [HP Burn] debuff placed by this Champion. Reduces the cooldown of Quicksand Grasp by 2 turns if the target is killed by this Skill while under a [HP Burn] debuff placed by this Champion.
Cooldown: 4

Quicksand Grasp

Formula: MAX_STAMINA
Formula: -CHANGED_STAMINA_AMOUNT
Fully depletes the target’s Turn Meter. Fills this Champion’s Turn Meter by the amount the target loses. Has a 75% chance of placing a [HP Burn] and a 25% [Weaken] debuff on the target for 3 turns.
Cooldown: 5

Stoneguard [P]

Formula: -0.15*DMG_MUL
Formula: DMG_MUL/0.85*0.15
Formula: -0.3*DMG_MUL
Formula: DMG_MUL/0.7*0.3
Formula: 0.03*TRG_HP
Formula: 0.03*TRG_HP
Decreases the damage all allies receive by 15% and deflects that damage onto each enemy under a [HP Burn] debuff placed by this Champion. If there are multiple Champions on the team with this skill, only one will activate. This skill will not activate on duplicate copies of this Champion, if this particular Champion is dead. Whenever this Champion is attacked, deflects 30% of the damage instead. When deflecting damage, on each enemy hit, has a 30% chance of dealing additional damage equal to 3% of the target's MAX HP.
Frostskin

Frozen Fists

Formula: 3.7*ATK
Attacks 1 enemy. Has a 20% chance of placing a [Freeze] debuff for 1 turn.

Sap Strength

Formula: 0.005*TRG_STAMINA*TRG_HP
Formula: 0.1*TRG_HP
Formula: TRG_STAMINA
Fully depletes a target ally’s Turn Meter. Heals that ally equal to 50% of the lost Turn Meter. Heals the target by 10% if their Turn Meter is less than 10% full.
Cooldown: 4
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