Gerhard the Stone vs Eostrid Dreamsong

Overall comparison

HERO Fraction Element Type Rarity Aura
Gerhard the Stone Banner Lords Magic Attack Epic Resist 50
Place: Doom tower
Eostrid Dreamsong Sylvan Watchers Force Support Legendary Speed 28%
Place: Arena

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Gerhard the Stone 60 6 12555 1387 1079 101 15 60 30 0
Eostrid Dreamsong 60 6 21135 +8580 1035 -352 1134 +55 115 +14 15 50 -10 30 10 +10

Skills comparison

Gerhard the Stone

Ringing Blow

Formula: 3.5*ATK
Attacks 1 enemy. Has a 15% chance of placing a [Stun] debuff for 1 turn. Has a 40% chance of placing a [Stun] debuff for 1 turn instead if the target has more than 75% Turn Meter.

Show of Valor

Formula: 5.5*ATK
Formula: 5.5*ATK
Places a 30% [Increase C. RATE] buff and a 30% [Increase C. DMG] buff on this Champion for 2 turns, then attacks 1 enemy. Will ignore 25% of the target’s DEF. Will ignore 50% of the target’s DEF instead if the target is under an [Increase DEF] buff.
Cooldown: 4

Exemplar [P]

Immune to [Fear], [True Fear], [Freeze], [Provoke], [Sleep], [Stun], [Petrification] debuffs.
Cooldown: 5
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Eostrid Dreamsong

Slumberwisp

Formula: 5.4*ATK
Attacks 1 enemy. Has a 50% chance of placing a [Sleep] debuff for 1 turn. If the target is under a [Decrease SPD] or [Weaken] debuff placed by this Champion, has a 75% chance of placing a [Sleep] debuff for 1 turn instead.

Burst of Spring

Formula: 4.9*ATK
Formula: 0.15*MAX_STAMINA
Attacks all enemies. Has a 75% chance of placing a 30% [Decrease SPD] debuff and a 25% [Weaken] debuff for 2 turns. Also decreases the Turn Meters of all enemies by 15%.
Cooldown: 4

Blessed Dreamsong

Formula: 0.15*MAX_STAMINA
Places a 30% [Increase SPD] buff and a 50% [Increase ATK] buff on all allies for 3 turns. Also fills the Turn Meters of all allies by 15%. Then grants an Extra Turn.
Cooldown: 6

Lifebloom [P]

Formula: (CHANGED_STAMINA_AMOUNT/100)/2*TRG_HP
Whenever this Champion or an ally has their Turn Meter increased, heals all allies based on their MAX HP. The percentage value of the heal is equal to half of the Turn Meter increase.
Cooldown: 1