Gliseah Soulguide vs Gamuran

Overall comparison

HERO Fraction Element Type Rarity Aura
Gliseah Soulguide The Sacred Order Force Defence Legendary Resist 60
Place: All battles
Gamuran Shadowkin Spirit Support Legendary -

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Gliseah Soulguide 60 6 18660 826 1509 100 15 50 40 20
Gamuran 60 6 19650 +990 1002 +176 1266 -243 109 +9 15 50 40 0 -20

Skills comparison

Gliseah Soulguide

Glittering Slash

Formula: 3.2*DEF
Attacks 1 enemy. Has a 50% chance of placing a [Freeze] debuff for 1 turn. Also applies a [Debuff Spread] effect, taking all debuffs from the target and placing them on all enemies under [Freeze] debuffs.

Breath of Rime

Formula: 3.3*DEF
Attacks all enemies. Steals all buffs from all enemies. Places a 25% [Weaken] debuff for 2 turns.
Cooldown: 3

Everwinter

Formula: 0.15*MAX_STAMINA+(0.05*MAX_STAMINA*AppliedDebuffsCountEnemyTeamCurrentTurn)
Places a [Block Debuffs] buff on all allies for 2 turns. Has a 75% chance of placing a [Freeze] debuff on all enemies for 1 turn. Fills the Turn Meters of all allies by 15%. Fills the Turn Meters of each ally by an extra 5% for each [Freeze] debuff placed by this skill.
Cooldown: 5

Timeless [P]

Formula: (relationChance+0.25*EnemyTeamAppliedEffectsTotalCountOfKind(Freeze_KindId))/relationChance
This Champion's skills cannot be put on cooldown. Whenever an enemy tries to put either this Champion's skills or an ally's skills on cooldown, places a [Freeze] debuff on that enemy. The [Freeze] debuff cannot be blocked or resisted. Also has a 50% chance of denying the cooldown increase effect. That chance increases by 25% for each enemy under a [Freeze] debuff. Will not deny cooldown increasing effects from Bosses. Whenever an enemy tries to put either this Champion's skills or an ally's skills on cooldown, activates an [Instant Turn] effect on this Champion. Occurs once per turn.
Gamuran

Seal Scroll

Formula: 2*ATK
Attacks 1 enemy 2 times. Each hit has a 30% chance of placing a [Block Active Skills] debuff for 2 turns.

Thief of Blood

Formula: 3*ATK
Attacks all enemies. Has an 80% chance of stealing all buffs from each enemy. After stealing, applies a [Buff Spread] effect, taking all buffs from this Champion and placing them on all allies.
Cooldown: 4

Dread Invocation

Formula: ((!relationTargetIsBoss&&!relationTargetIsMinion&&relationTargetBaseTypeId!=25400&&relationTargetBaseTypeId!=25410&&relationTargetBaseTypeId!=23250&&relationTargetBaseTypeId!=23260&&relationTargetBaseTypeId!=22920&&relationTargetBaseTypeId!=22930&&relationTargetBaseTypeId!=22730&&relationTargetBaseTypeId!=22740)*0.2*REL_TRG_HP)+(relationTargetIsBoss*0.2*HP)+((relationTargetIsMinion||relationTargetBaseTypeId==25400||relationTargetBaseTypeId==25410||relationTargetBaseTypeId==23250||relationTargetBaseTypeId==23260||relationTargetBaseTypeId==22920||relationTargetBaseTypeId==22930||relationTargetBaseTypeId==22730||relationTargetBaseTypeId==22740)*0.2*HP)
Can target dead or living enemies. If the target is dead, places [Block Revive] on them, then attacks all enemies. Each enemy will receive damage equal to 20% of the target enemy's MAX HP. If the target is a Boss' minion, the damage is equal to 20% of this Champion's MAX HP. This attack cannot be critical, and will ignore any [Shield] buffs and 100% of each target's DEF. If the target is alive, places a [True Fear] debuff on them for 2 turns and heals all allies by 20% of the target enemy's MAX HP. If the target is a Boss or a Boss' minion, the healing is equal to 20% of this Champion's MAX HP. The [True Fear] debuff cannot be resisted.
Cooldown: 5

Soul Charge [P]

Formula: 0.3*TRG_HP
Formula: 0.3*MAX_STAMINA
Formula: 0.3*TRG_HP
Formula: 0.3*MAX_STAMINA
Revives 1 random ally with 30% HP and 30% Turn Meter each time an enemy is killed. Revives 1 random ally with 30% HP and 30% Turn Meter each time a [Block Revive] debuff is placed on an enemy.
Cooldown: 2