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Gliseah Soulguide vs Ramantu Drakesblood

Overall comparison

HERO Fraction Element Type Rarity
Gliseah Soulguide The Sacred Order Force Defence Legendary
Ramantu Drakesblood Lizardmen Void Attack Legendary

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Gliseah Soulguide 60 6 18660 826 1509 100 15 50 40 20
Ramantu Drakesblood 60 6 15690 -2970 1487 +661 1046 -463 105 +5 15 50 30 -10 20

Skills comparison

Gliseah Soulguide

Glittering Slash

Formula: 3.2*DEF
Attacks 1 enemy. Has a 30% chance of placing a [Freeze] debuff for 1 turn. Also applies a [Debuff Spread] effect, taking 1 random debuff from the target and placing it on all enemies under [Freeze] debuffs.

Breath of Rime

Formula: 3.3*DEF
Attacks all enemies. Places a 25% [Weaken] debuff for 2 turns. Also steals 1 random buff from each enemy under a [Freeze] debuff.
Cooldown: 3

Everwinter

Formula: 0.15*MAX_STAMINA
Places a [Block Debuffs] buff on all allies for 2 turns. Also has a 60% chance of placing a [Freeze] debuff on all enemies for 1 turn. Fills this Champion’s Turn Meter by 15% for each [Freeze] debuff placed by this skill.
Cooldown: 5

Timeless [P]

This Champion’s skills cannot be put on cooldown. Whenever an enemy tries to put either this Champion’s skills or an ally's skills on cooldown, places a [Freeze] debuff on that enemy. Also has a 50% chance of denying the cooldown increase effect. The [Freeze] debuff cannot be blocked or resisted. Will not deny cooldown increasing effects from Bosses.
Ramantu Drakesblood

Psychic Overload

Formula: 3.2*ATK
Attacks 1 enemy. Has a 75% chance of increasing the cooldown of 1 of the target’s skills, at random, by 1 turn. Has a 25% chance of placing a [Stun] debuff on the target for 1 turn if a skill has its cooldown increased to the max. If the cooldown increase is successful, will also decrease the cooldown of one random skill (by 1 turn) of the ally with the highest Turn Meter and a skill on cooldown.

Drake's Fury

Formula: 1.8*ATK
Formula: 1.8*ATK
Formula: 1.8*ATK
Formula: 1.8*ATK
Attacks 1 enemy 4 times. The first hit has a 75% chance of placing a 60% [Decrease DEF] debuff for 2 turns. The second hit has a 75% chance of placing a 25% [Weaken] debuff for 2 turns. The third hit has a 75% chance of placing a a 30% [Decrease SPD] debuff for 2 turns. The fourth hit has a 75% chance of placing a [Block Buffs] debuff for 2 turns. Also has a 75% chance of placing a [True Fear] debuff on all enemies for 1 turn if the target has 4 or more debuffs after the attack.
Cooldown: 3

Blood Wings

Formula: 5*ATK
Attacks all enemies. Has an 80% chance of removing all buffs from all enemies before attacking. Also has an 80% chance of placing a [Block Active Skills] debuff for 2 turns on enemies without Passive skills. Also has an 80% chance of placing a [Block Passive Skills] debuff for 2 turns on enemies with Passive skills.
Cooldown: 4

Arrogance [P]

Formula: 0.3*MAX_STAMINA
Whenever an enemy places a [Stun], [Sleep], [Freeze], [Fear], [True Fear], or [Provoke] debuff on this Champion, will instantly fill this Champion’s Turn Meter by 30% and place a 30% [Increase SPD] buff and a [Shield] buff on them for 2 turns. The [Shield] buff is equal to 30% of this Champion’s MAX HP.