Godseeker Aniri vs Pelops the Victor

Overall comparison

HERO Fraction Element Type Rarity Aura
Godseeker Aniri The Sacred Order Void Defence Epic -
Pelops the Victor Argonites Spirit HP Legendary Resist 60
Place: All battles

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Godseeker Aniri 60 6 15195 1046 1244 99 15 50 45 0
Pelops the Victor 60 6 22800 +7605 749 -297 1310 +66 97 -2 15 50 50 +5 10 +10

Skills comparison

Godseeker Aniri

Blade of Blessings

Formula: 3.6*DEF
Formula: 0.05*TRG_HP
Attacks 1 enemy. Heal the ally with the lowest HP by 5% of their MAX HP. Cannot heal this Champion.

Quest For Meaning

Formula: 3*DEF
Formula: 0.15*TRG_HP
Attacks all enemies. Heals all allies by 15% of their MAX HP, then decreases the duration of all buffs on all enemies by 1 turn and increases the duration of all buffs on all allies by 1 turn.
Cooldown: 4

Rise of Glory

Formula: 0.5*TRG_HP
Formula: 0.5*MAX_STAMINA
Revives a dead ally with 50% HP, then fills their Turn Meter by 50% and resets the cooldowns on all their skills.
Cooldown: 7

Guardian Angel [P]

Formula: 0.1*BaseHealMultiplier
[Passive Effect] Increases the amount of healing allies receive by 10%. [Active Effect] If an ally is about to get killed by a fatal hit, preempts that hit and instantly places a [Revive On Death] buff on them for 1 turn before the damage is taken.
Cooldown: 7
Pelops the Victor

Triumphant Blow

Formula: 0.25*HP
Attacks 1 enemy. Has a 75% chance of placing a 50% [Decrease ATK] debuff for 2 turns. This debuff cannot be resisted or blocked if the target is under a [HP Burn] debuff.

Gorgoa's Bane

Formula: 0.4*HP
Formula: 0.4*HP
Formula: (0.1*(DebuffsLifetimeSumOnHero(producerId)+DebuffsLifetimeSumOnHero(relationTargetId)))*DMG_MUL
Formula: (0.1*(DebuffsLifetimeSumOnHero(producerId)+DebuffsLifetimeSumOnHero(relationTargetId)))*DMG_MUL
Attacks 1 enemy. Will ignore 50% of the target’s DEF if the target is under a [HP Burn] debuff. The damage inflicted by this skill increases by 10% for every turn remaining on any debuffs on this Champion and the target (stacks up to 200%). If the damage inflicted by this skill is less than 50% of the target’s MAX HP, steals all buffs from the target and places a [Stun] debuff on them for 2 turns. These effects cannot be resisted if the target is under a [HP Burn] debuff.
Cooldown: 4

Victor's Bounty

Formula: -0.2*DMG_MUL
[Active Effect] Places a 50% [Increase ATK] buff and a [Magma Shield] buff on all allies for 2 turns. The value of the [Magma Shield] is equal to 30% of this Champion’s MAX HP. Also places a [Taunt] buff on this Champion for 2 turns. [Passive Effect] Decreases the damage all allies receive by 20% while this Champion is not under a [Decrease DEF] debuff. If there are multiple Champions on the team with this skill, only one will activate. This skill will not activate on duplicate copies of this Champion, if this particular Champion is dead.
Cooldown: 4

Master of Games [P]

This Champion is immune to [Stun], [HP Burn], and [Petrification] debuffs. Whenever an enemy attacks this Champion, has a 100% chance of placing a [HP Burn] debuff on that enemy for 2 turns. The chance decreases to 50% if this Champion is under a [Decrease DEF] debuff. Occurs once per enemy skill. Whenever an enemy attacks this Champion, also has a 50% chance of placing a [Petrification] debuff on that enemy for 1 turn. The chance decreases to 25% if this Champion is under a [Decrease DEF] debuff. Occurs once per enemy skill.