Gorgorab vs Armanz the Magnificent

Overall comparison

HERO Fraction Element Type Rarity Aura
Gorgorab Undead Hordes Magic Support Epic Speed 23%
Place: Arena
Armanz the Magnificent Barbarians Magic Support Legendary Speed 28%
Place: Arena

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Gorgorab 60 6 17670 1057 1068 97 15 50 30 0
Armanz the Magnificent 60 6 19320 +1650 1167 +110 1123 +55 108 +11 15 50 30 20 +20

Skills comparison

Gorgorab

Misfortune

Formula: 3.8*ATK
Attacks 1 enemy. Has a 50% chance of removing 1 random buff.

Resurge

Formula: 0.15*MAX_STAMINA
Fills the Turn Meter of all allies by 15%. Places a 50% [Increase ATK] buff on all allies for 2 turns.
Cooldown: 4

Animate

Formula: 0.25*TRG_HP
Formula: 0.25*TRG_HP
Revives any dead allies with 25% HP, then heals all allies by 25%. The heal will happen even if there are no dead allies.
Cooldown: 6
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Armanz the Magnificent

Wyrd Blade

Formula: 4*ATK
Formula: 0.1*MAX_STAMINA*increasedCooldownCountByRelatedEffect
Attacks 1 enemy. Has a 35% chance of increasing the cooldown of a random active skill by 2 turns. Fills this Champion’s Turn Meter by 10% for each turn added to the cooldown.

Greatest Hits

Formula: 4.2*ATK
Formula: REL_TRG_STAMINA
Formula: -CHANGED_STAMINA_AMOUNT
Attacks all enemies. Steals all the Turn Meter of each target, except enemies under [Sheep] debuffs. Also places a [Stun] debuff for 1 turn on all enemies not under a [Sheep] debuff.
Cooldown: 4

For My Next Trick!

Formula: 1
Formula: 0.05*MAX_STAMINA*unappliedBuffsCountFromEnemyTeamByRelation
Places a [Sheep] debuff on an enemy for 1 turn. This debuff cannot be blocked. Then, has a 75% chance of removing all buffs from all enemies. Fills this Champion’s Turn Meter by 5% for each buff removed.
Cooldown: 5

Master of Ceremonies [P]

Formula: 0.1*MAX_STAMINA*increasedCooldownCountByRelatedEffect
Formula: 0.1*MAX_STAMINA*increasedCooldownCountByRelatedEffect
Whenever a [Sheep] debuff is removed or expires on an enemy, increase the cooldown of a random active skill on that enemy to its max. Fills this Champion’s Turn Meter by 10% for each turn added to the cooldown. If there are multiple Champions on the team with this skill, only one will activate. This skill will not activate on duplicate copies of this Champion, if this particular Champion is dead.