Greenwarden Ruarc vs Belletar Mage-slayer

Overall comparison

HERO Fraction Element Type Rarity Aura
Greenwarden Ruarc Sylvan Watchers Force Defence Legendary Defence 30%
Place: All battles
Belletar Mage-slayer Ogryn Tribes Void HP Legendary HP 33%
Place: All battles

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Greenwarden Ruarc 60 6 19650 771 1498 102 15 50 50 0
Belletar Mage-slayer 60 6 21975 +2325 848 +77 1266 -232 108 +6 15 50 50 0

Skills comparison

Greenwarden Ruarc

Sword of the Glades

Formula: 2.5*DEF
Formula: transferredEffectsCountByRelatedEffect*0.05*HP
Attacks 1 enemy. Transfers all debuffs from this Champion to the target. Heals this Champion by 5% of their MAX HP for each debuff transferred.

Rust Consume You

Formula: 3.3*DEF
Attacks all enemies. Has an 80% chance of placing a 50% [Decrease ATK] debuff for 2 turns. Also steals all [Continuous Heal] buffs from each enemy. This effect cannot be resisted.
Cooldown: 4

Call of the Wild

Places a [Taunt] buff, a 60% [Increase DEF] buff, and a 25% [Strengthen] buff on this Champion for 2 turns.
Cooldown: 6

Knight of Vines [P]

Whenever an ally loses 10% or more of their MAX HP from a single hit, places a [Shield] buff on that ally for 2 turns equal to 10% of their MAX HP.
Cooldown: 1
Belletar Mage-slayer

Fume Ax

Formula: 0.22*HP
Attacks 1 enemy. Has a 75% chance of decreasing the cooldown of a random skill of the ally with the highest Turn Meter, except this Champion, by 1 turn.

Slayer's Roar

Formula: 0.22*HP
Formula: 0.2*HP
Formula: 0.2*MAX_STAMINA
Attacks all enemies. Places a 50% [Increase ATK] buff and a 60% [Increase DEF] buff on all allies for 2 turns. Also heals all allies by 20% of this Champion's MAX HP and fills all allies' Turn Meters by 20%.
Cooldown: 4

Mercy of the Oasis

Formula: 0.5*TRG_HP
Formula: 0.5*MAX_STAMINA
Revives all dead allies with 50% HP and 50% Turn Meter, then places a [Shield] buff on all revived allies for 2 turns, equal to 20% of this Champion's MAX HP. Also places a [Block Debuffs] buff on all allies for 2 turns.
Cooldown: 6

Critical Juncture [P]

Has a 75% chance of decreasing all of an ally's skill cooldowns by 1 turn whenever they are revived. Once per turn, if an ally is killed, reduces the cooldowns of all this Champion's skills by 1 turn.