Greenwarden Ruarc vs Masahiro the Bell Monk

Overall comparison

HERO Fraction Element Type Rarity Aura
Greenwarden Ruarc Sylvan Watchers Force Defence Legendary Defence 30%
Place: All battles
Masahiro the Bell Monk Shadowkin Force HP Legendary Speed 25%
Place: All battles
Element: Force

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Greenwarden Ruarc 60 6 19650 771 1498 102 15 50 50 0
Masahiro the Bell Monk 60 6 24450 +4800 782 +11 1167 -331 109 +7 15 50 30 -20 20 +20

Skills comparison

Greenwarden Ruarc

Sword of the Glades

Formula: 2.5*DEF
Formula: transferredEffectsCountByRelatedEffect*0.05*HP
Attacks 1 enemy. Transfers all debuffs from this Champion to the target. Heals this Champion by 5% of their MAX HP for each debuff transferred.

Rust Consume You

Formula: 3.3*DEF
Attacks all enemies. Has an 80% chance of placing a 50% [Decrease ATK] debuff for 2 turns. Also steals all [Continuous Heal] buffs from each enemy. This effect cannot be resisted.
Cooldown: 4

Call of the Wild

Places a [Taunt] buff, a 60% [Increase DEF] buff, and a 25% [Strengthen] buff on this Champion for 2 turns.
Cooldown: 6

Knight of Vines [P]

Whenever an ally loses 10% or more of their MAX HP from a single hit, places a [Shield] buff on that ally for 2 turns equal to 10% of their MAX HP.
Cooldown: 1
Masahiro the Bell Monk

Ring Of Dissonance

Formula: 0.15*HP
Attacks all enemies. Has a 50% chance of placing a 30% [Decrease C. RATE] debuff for 1 turn.

Redemptive Fervor

Formula: 0.35*HP
Formula: 0.25*HP
Attacks 1 enemy. Before attacking, has a 75% chance of transferring all debuffs from all allies to the target. Heals all allies by 25% of this Champion’s MAX HP and places a 25% [Strengthen] buff on all allies for 2 turns.
Cooldown: 4

Humble Savior

Formula: 0.5*TRG_HP
Formula: 0.5*MAX_STAMINA
Formula: 0.25*HP
Attacks all enemies. Before attacking, revives all dead allies with 50% HP and 50% Turn Meter. This skill can be used even if there are no dead allies. Has a 75% chance of placing a [Stun] debuff for 1 turn and a [Block Buffs] debuff for 2 turns. Has a 75% chance of placing a 30% [Decrease SPD] debuff and a [Block Buffs] debuff for 2 turns instead, if the target is a Boss.
Cooldown: 5

For My Sins [P]

Formula: -0.01*DMG_MUL*TargetCounterWithId(Skill105204Turns_Counter)
Formula: TargetCounterWithId(Skill105204Turns_Counter)+1
Formula: 0
Formula: 0
Formula: TargetCounterWithId(Skill105204Immune_Counter)+1
Formula: 0
Formula: 0
Formula: 0
All allies receive 1% less damage for each turn taken by enemies and allies while they remain alive (stacks up to 15%). Each Champion’s damage reduction resets when they die, or between Rounds. If there are multiple Champions on the team with this skill, only one will activate. This skill will not activate on duplicate copies of this Champion, if this particular Champion is dead. Allies revived by this Champion are immune to [Stun], [Freeze], [Sleep], [Provoke], [Fear], [True Fear], and [Petrification] debuffs until the start of their turn. Resets when the revived ally takes their turn, is killed, or between Rounds. If there are multiple Champions on the team with this skill, only one will activate. This skill will not activate on duplicate copies of this Champion, if this particular Champion is dead.