Gronjarr vs Predator

Overall comparison

HERO Fraction Element Type Rarity Aura
Gronjarr Dwarves Force HP Legendary -
Predator Lizardmen Force HP Legendary HP 35%
Place: Arena

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Gronjarr 60 6 22800 837 1222 100 15 50 40 20
Predator 60 6 25770 +2970 716 -121 1145 -77 98 -2 15 63 +13 40 0 -20

Skills comparison

Gronjarr

Pyro Pummel

Formula: 0.1*HP
Attacks 1 enemy 2 times. Each hit has a 30% chance of increasing the duration of [HP Burn] debuffs by 1 turn.

Shatter Falsity

Formula: 0.15*HP
Formula: 0.15*HP
Attacks 1 enemy 2 times. The first hit has a 75% chance of removing any [Block Debuffs] buffs. The second hit has a 75% chance of removing 1 random buff except [Block Debuffs] buffs.
Cooldown: 4

Fires of Auld

Formula: 0.2*HP
Formula: 0.05*MAX_STAMINA
Attacks all enemies. Has a 75% chance of placing a [HP Burn] debuff for 2 turns. Also fills this Champion’s Turn Meter by 5% for every [HP Burn] debuff the enemy team had before this attack.
Cooldown: 5

Keeper of Flame [P]

Formula: -DMG_MUL
Formula: 0.05*HP
[Passive Effect] This Champion will not receive any damage from [HP Burn] debuffs. Instead, [HP Burn] debuffs will heal this Champion by 5% MAX HP each time the debuff activates. [Active Effect] Whenever an enemy attempts to place a [Freeze] debuff on this Champion, instantly removes it and places it on the attacker. Also places a [HP Burn] debuff on the attacker for 1 turn. The [HP Burn] debuff cannot be resisted.
Cooldown: 3
-
Predator

Wrist Blades

Formula: 0.26*HP
Formula: 0.3*DEALT_DMG
Attacks 1 enemy. Heals this Champion by 30% of the damage dealt. [Passive Effect] Whenever this Champion successfully Evades an enemy skill and all of its accompanying effects, counterattacks with this skill. Occurs once per turn.

Smart Disc

Formula: 0.19*HP
Formula: (DMG_MUL*0.75*(RELATED_EFFECT_USED_COUNT_CURRENT_TURN==0))+(DMG_MUL*0.6*(RELATED_EFFECT_USED_COUNT_CURRENT_TURN==1))+(DMG_MUL*0.45*(RELATED_EFFECT_USED_COUNT_CURRENT_TURN==2))+(DMG_MUL*0.3*(RELATED_EFFECT_USED_COUNT_CURRENT_TURN==3))+(DMG_MUL*0.15*(RELATED_EFFECT_USED_COUNT_CURRENT_TURN>=4))
Formula: 0.3*DEALT_DMG
Formula: 0.19*HP
Formula: (DMG_MUL*0.15*(RELATED_EFFECT_USED_COUNT_CURRENT_TURN==0))+(DMG_MUL*0.3*(RELATED_EFFECT_USED_COUNT_CURRENT_TURN==1))+(DMG_MUL*0.45*(RELATED_EFFECT_USED_COUNT_CURRENT_TURN==2))+(DMG_MUL*0.6*(RELATED_EFFECT_USED_COUNT_CURRENT_TURN==3))+(DMG_MUL*0.75*(RELATED_EFFECT_USED_COUNT_CURRENT_TURN>=4))
Formula: -0.15
Formula: -0.15
Attacks all enemies 2 times. After hitting the initially selected enemy, all other enemies will be hit in a random order. For the first hit, the damage received by the initially selected enemy will be increased by 75%. Each subsequent enemy hit following the initial hit will receive 15% less bonus damage (reduces to 15% bonus damage). Also destroys each enemy's MAX HP by 30% of the damage dealt (stacks up to 50%). For the second hit, the damage received by the initially selected enemy will be increased by 15%. Each subsequent enemy hit following the initial hit will receive 15% more bonus damage (stacks up to 75% bonus damage). This attack ignores 15% of each target's DEF if this Champion is under a [Veil] or [Perfect Veil] buff.
Cooldown: 4

Combistick Throw

Formula: 0.38*HP
Formula: 0.5*MAX_STAMINA
Attacks 1 enemy. Before attacking, places a [Hunter's Gaze] debuff for 1 turn. This debuff cannot be resisted if this Champion is under a [Veil] or [Perfect Veil] buff. If this attack kills an enemy, places a [Block Revive] debuff on the target and a [Hunter's Gaze] debuff on a random alive enemy for 1 turn. The [Hunter's Gaze] debuff cannot be resisted if this Champion is under a [Veil] or [Perfect Veil] buff. If this attack does not kill an enemy, places a [Perfect Veil] buff on this Champion for 2 turns and fills their Turn Meter by 50%.
Cooldown: 4

Yautja Cloak [P]

At the start of each Round, places a [Perfect Veil] buff on this Champion for 1 turn. Before this Champion takes a turn, also has an initial 50% chance to Evade an enemy skill and all of its accompanying effects. This initial chance reduces to 0% after this Champion's first turn in a Round. Whenever this Champion kills an enemy, grants this Champion a 20% chance to Evade enemy skills and accompanying effects (stacks up to 60%).

Skill 100605 name

Formula: HeroCounterWithId(1)+1
Formula: HeroCounterWithId(1)*0
Skill 8000628 description