Grunch Killjoy vs Emic Trunkheart

Overall comparison

HERO Fraction Element Type Rarity Aura
Grunch Killjoy Ogryn Tribes Force Support Epic Defence 30%
Place: Crypts
Emic Trunkheart Sylvan Watchers Void HP Legendary HP 30%
Place: All battles

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Grunch Killjoy 60 6 18000 969 1134 102 15 50 30 15
Emic Trunkheart 60 6 23130 +5130 848 -121 1189 +55 105 +3 15 50 50 +20 0 -15

Skills comparison

Grunch Killjoy

Mace of Foulness

Formula: 3.6*ATK
Attacks 1 enemy. Has a 40% chance of placing a [Block Buffs] debuff for 1 turn.

Kindle Soulfire

Formula: 4.2*ATK
Attacks all enemies. Has a 50% chance of placing a [Bomb] debuff that detonates after 1 turn.
Cooldown: 5

Hex Eater

Formula: REL_TRG_DEBUFF_COUNT-1
Removes all debuffs from all allies, then places one 15% [Continuous Heal] buff for 1 turn on each ally for every debuff removed from them.
Cooldown: 6

Madcap [P]

Formula: 0.1*MAX_STAMINA
Fills the Turn Meters of all allies by 10% whenever a [Bomb] debuff detonates on an enemy.
Emic Trunkheart

Earthroot Tendril

Formula: 0.24*HP
Formula: 0.25*SHIELDS_SUM_VALUE
Formula: 0.25*TRG_SHIELDS_SUM_VALUE
Attacks 1 enemy. Increases the value of all [Shield] buffs on this Champion by 25%. Also increases the value of any [Shield] buffs on the ally with the lowest HP by 25%. The increased value of the [Shield] buffs cannot exceed 10,000 HP.

Vinequake

Formula: 0.27*HP
Attacks all enemies. Places a [Shield] buff on all allies equal to 30% of this Champion's MAX HP for 2 turns. Decreases the cooldown of all ally skills, except this Champion’s, by 1 turn.
Cooldown: 4

Trunkheart's Sanctuary

Places an [Unkillable] buff on all allies for 2 turns. Also places a [Taunt] buff and a [Shield] buff on this Champion for 2 turns. The value of the [Shield] is equal to 30% of this Champion’s MAX HP.
Cooldown: 6

Entanglement [P]

Formula: 0.2*DMG_MUL
When attacked while under a [Shield] buff, has a 50% chance of increasing the cooldown of a random skill on the attacker by 2 turns. Occurs once per attack. Whenever an ally’s HP drops below 20%, increases the damage dealt by that ally by 20%.