Guardian vs Elder Skarg

Overall comparison

HERO Fraction Element Type Rarity
Guardian Knight Revenant Spirit HP Rare
Elder Skarg Barbarians Force Attack Legendary

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Guardian 60 6 19155 826 925 96 15 50 40 0
Elder Skarg 60 6 16185 -2970 1630 +804 870 -55 105 +9 15 63 +13 30 -10 0

Skills comparison

Guardian

Chop

Formula: 4.8*ATK
Attacks 1 enemy. Has a 50% chance of decreasing the duration of all buffs on the target by 2 turns.

Thunderclap

Formula: ATK+0.03*HP
Attacks 4 times at random. Each hit has a 30% chance of applying a [Block Buffs] debuff for 2 turns.
Cooldown: 5

Prayer

Places a [Block Debuffs] buff and a [Counterattack] buff on this Champion for 2 turns. Also places a 15% [Continuous Heal] buff on this Champion for 2 turns.
Cooldown: 5
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Elder Skarg

Tide of Steel

Formula: 3*ATK
Attacks 1 enemy. Places a 30% [Increase SPD] buff on this Champion for 2 turns if this attack is critical. Places a 30% [Increase C. RATE] buff on this Champion for 2 turns if this attack is not critical.

Hunt the Marked

Formula: 2*ATK
Formula: 2*ATK
Formula: 2*ATK
Formula: 2*ATK
Attacks 1 enemy 3 times. Places an extra hit for each buff or debuff on the target. Can place up to 3 extra hits. Places a [HP Burn] debuff for 2 turns and a [True Fear] debuff for 1 turn on all enemies if this attack places all 3 extra hits. Steals all the buffs from the target after the attack.
Cooldown: 3

Elder's Clarion

Places a 60% [Increase DEF] buff on this Champion for 3 turns. Places a [Fear] debuff on all enemies for 1 turn. Places a [True Fear] debuff for 1 turn on targets under [Block Damage] buffs. Places a 30% [Decrease SPD] debuff for 2 turns on targets under [Shield] buffs. These debuffs cannot be resisted. Also places a [Provoke] debuff on Legendary Champions for 1 turn.
Cooldown: 5

Kingslayer [P]

Formula: -0.15*DMG_MUL
Formula: ATK
Receives 15% less damage from Legendary and Mythical Champions. Inflicts damage equal to this Champion's ATK when attacked by Legendary and Mythical Champions. The extra hit cannot be critical.