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Hakkorhn Smashlord vs Cillian the Lucky

Overall comparison

HERO Fraction Element Type Rarity
Hakkorhn Smashlord Skinwalkers Magic HP Legendary
Cillian the Lucky Banner Lords Magic Attack Legendary

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Hakkorhn Smashlord 60 6 23790 848 1145 99 15 50 50 10
Cillian the Lucky 60 6 13215 -10575 1432 +584 1266 +121 98 -1 15 63 +13 30 -20 10

Skills comparison

Hakkorhn Smashlord

Inhuman Force

Formula: 0.2*HP
Attacks 1 enemy. Has a 40% chance of placing a [Stun] debuff for 1 turn.

Rallying Bellow

Formula: 0.15*HP+(0.1*HP*unappliedStatusEffectsCount)
Removes all debuffs from all allies, then places a [Block Debuffs] buff on all allies for 2 turns. Heals all allies by 15% of this Champion's HP. Heals each ally by an extra 10% of this Champion's MAX HP for each debuff removed from them.
Cooldown: 4

Blood Offering

Formula: 0.25*HP
Formula: 0.5*HP
Sacrifices HP equal to 25% of this Champion's MAX HP, then attacks all enemies. Damage inflicted is equal to 50% of this Champion's MAX HP. This attack is always a normal hit. The HP sacrifice will happen even if it kills this Champion.
Cooldown: 5
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Cillian the Lucky

Trip Up

Formula: 1.6*ATK
Formula: 0.3*TRG_STAMINA
Formula: -CHANGED_STAMINA_AMOUNT
Formula: (RELATED_EFFECT_USED_COUNT_CURRENT_TURN>0)/relationChance
Attacks 1 enemy 2 times. Each hit has a 35% chance of placing a 30% [Decrease SPD] debuff for 2 turns. Each hit also has a 35% chance of stealing 30% of the target's current Turn Meter.

Inflict Misfortune

Formula: 4.3*ATK
Attacks all enemies. Has an 85% chance of placing a [Block Active Skills] debuff for 2 turns.
Cooldown: 5

Head Ringer

Formula: 5.5*ATK
Formula: 0.5*TRG_STAMINA
Formula: -CHANGED_STAMINA_AMOUNT
Attacks 1 enemy. Has a 75% chance of placing a [Stun] debuff for 2 turns and stealing 50% of the target's current Turn Meter. Resets the cooldown of this Skill if the target is killed.
Cooldown: 5

Charmed Life [P]

Places two of the following buffs on this Champion for 2 turns at the start of each turn: a 50% [Increase ATK] buff, a 30% [Increase C. DMG] buff, a 30% [Increase C. RATE] buff, a 25% [Strengthen] buff, a [Block Damage] buff, or a 50% [Increase ACC] buff.