Hakkorhn Smashlord vs Elegaius

Overall comparison

HERO Fraction Element Type Rarity
Hakkorhn Smashlord Skinwalkers Magic HP Legendary
Elegaius Undead Hordes Magic Support Legendary

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Hakkorhn Smashlord 60 6 23790 848 1145 99 15 50 50 10
Elegaius 60 6 22305 -1485 881 +33 1211 +66 106 +7 15 50 30 -20 20 +10

Skills comparison

Hakkorhn Smashlord

Inhuman Force

Formula: 0.2*HP
Attacks 1 enemy. Has a 40% chance of placing a [Stun] debuff for 1 turn.

Rallying Bellow

Formula: 0.15*HP+(0.1*HP*unappliedStatusEffectsCount)
Removes all debuffs from all allies, then places a [Block Debuffs] buff on all allies for 2 turns. Heals all allies by 15% of this Champion's HP. Heals each ally by an extra 10% of this Champion's MAX HP for each debuff removed from them.
Cooldown: 4

Blood Offering

Formula: 0.25*HP
Formula: 0.5*HP
Sacrifices HP equal to 25% of this Champion's MAX HP, then attacks all enemies. Damage inflicted is equal to 50% of this Champion's MAX HP. This attack is always a normal hit. The HP sacrifice will happen even if it kills this Champion.
Cooldown: 5
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Elegaius

Spirits of Spite

Formula: 0.18*HP
Formula: (relationChance+0.0075*((1-HP_PERC)*100))/relationChance
Attacks 1 enemy. Has a 25% chance of placing a [Block Active Skills] debuff for 1 turn. The chance increases by 0.75% for every 1% of HP this Champion loses.

Dead Stop

Formula: 0.27*HP
Attacks 1 enemy. Puts the target’s skills on cooldown. If the enemy team has any duplicates of the target Champion, will also put all their skills on cooldown.
Cooldown: 4

Ghost Rage

Formula: 0.2*HP
Formula: (0.2+0.002*((1-HP_PERC)*100))*MAX_STAMINA
Attacks all enemies. Has a 75% chance of removing 2 random buffs. Has a 75% chance of decreasing all enemies’ Turn Meters by 20%. Decreases enemy Turn Meters by a further 0.2% for every 1% of HP this Champion loses.
Cooldown: 5

Spurned by Death [P]

Formula: -CALCULATED_DMG+CUR_HP-1
Formula: 0.1*HP
Formula: 0.2*MAX_STAMINA
Prevents this Champion’s death and keeps them alive on 1 HP when hit by a fatal hit. If this skill prevents this Champion’s death, heals them by 10% of their MAX HP, fills their Turn Meter by 20%, and places a [Shield] buff on them equal to 30% of their MAX HP for 2 turns. Will not prevent this Champion’s death if they are under a [Heal Reduction] debuff.
Cooldown: 6