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Hardscale vs Gamuran

Overall comparison

HERO Fraction Element Type Rarity
Hardscale Lizardmen Magic Defence Uncommon
Gamuran Shadowkin Spirit Support Legendary

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Hardscale 60 6 13050 716 1167 99 15 50 30 0
Gamuran 60 6 19650 +6600 1002 +286 1266 +99 109 +10 15 50 40 +10 0

Skills comparison

Hardscale

Ambush

Formula: 4.6*ATK
Attacks 1 enemy. Has a 25% chance of placing a 15% [Decrease SPD] debuff for 2 turns.

Shocking Wound

Formula: 7*ATK
Attacks 1 enemy. Places a [Stun] debuff if the target has a [Decrease SPD] debuff. Has a 20% chance of placing a [Stun] debuff for 1 turn if the target has no [Decrease SPD] debuffs.
Cooldown: 4
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Gamuran

Seal Scroll

Formula: 2*ATK
Attacks 1 enemy 2 times. Each hit has a 30% chance of placing a [Block Active Skills] debuff for 1 turn.

Thief of Blood

Formula: 3*ATK
Attacks all enemies. Has an 80% chance of stealing 1 random buff from each enemy. After stealing, applies a [Buff Spread] effect, taking a random buff from this Champion and placing it on all allies.
Cooldown: 4

Dread Invocation

Formula: ((!relationTargetIsBoss&&!relationTargetIsMinion&&relationTargetBaseTypeId!=25400&&relationTargetBaseTypeId!=25410)*0.2*REL_TRG_HP)+(relationTargetIsBoss*0.2*HP)+((relationTargetIsMinion||relationTargetBaseTypeId==25400||relationTargetBaseTypeId==25410)*0.2*HP)
Formula: ((!relationTargetIsBoss&&!relationTargetIsMinion&&relationTargetBaseTypeId!=25400&&relationTargetBaseTypeId!=25410)*0.2*REL_TRG_HP)+(relationTargetIsBoss*0.2*HP)+((relationTargetIsMinion||relationTargetBaseTypeId==25400||relationTargetBaseTypeId==25410)*0.2*HP)
Can target dead or living enemies. If the target is dead, places [Block revive] on them, then attacks all enemies. Each enemy will receive damage equal to 20% of the target enemy's MAX HP. If the target is a Boss' minion, the damage is equal to 20% of this Champion's MAX HP. This attack cannot be critical, and will ignore any [Shield] buffs and 100% of each target's DEF. If the target is alive, places a [True Fear] debuff on them for 2 turns and heals all allies by 20% of the target enemy's MAX HP. If the target is a Boss or a Boss' minion, the healing is equal to 20% of this Champion's MAX HP. The [True Fear] debuff cannot be resisted.
Cooldown: 6

Soul Charge [P]

Formula: 0.3*TRG_HP
Formula: 0.3*MAX_STAMINA
Revives 1 random ally with 30% HP and 30% Turn Meter each time an enemy is killed. Will not revive an ally if an enemy is killed by damage from [Poison], [HP Burn], or [Bomb] debuffs, or from [Reflect Damage] buffs.
Cooldown: 2