Harrier vs Elegaius

Overall comparison

HERO Fraction Element Type Rarity
Harrier The Sacred Order Void Attack Rare
Elegaius Undead Hordes Magic Support Legendary

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Harrier 60 6 13545 1376 749 96 15 57 30 0
Elegaius 60 6 22305 +8760 881 -495 1211 +462 106 +10 15 50 -7 30 20 +20

Skills comparison

Harrier

Trick Shot

Formula: 3.5*ATK
Formula: 3.5*ATK
Attacks 1 enemy. Has a 15% chance of placing an extra hit.

Puncture Bolts

Formula: 2.5*ATK
Attacks 1 enemy 2 times. Each hit has a 30% chance of placing a 30% [Decrease DEF] debuff for 2 turns.
Cooldown: 3

Deadeye's Strike

Formula: 5.5*ATK
Attacks 1 enemy. Has an extra 30% chance of inflicting a critical hit.
Cooldown: 5

Skillful Partner [P]

Formula: -0.5
Will ignore 50% of the target's DEF when this Champion inflicts a critical hit. [Only available when Hospitaller is on the same team.]
Elegaius

Spirits of Spite

Formula: 0.18*HP
Attacks 1 enemy. Has a 50% chance of placing a [Block Active Skills] debuff for 2 turns.

Dead Stop

Formula: 0.27*HP
Attacks 1 enemy. Puts the target's skills on cooldown. Also places a [Block Buffs] debuff for 2 turns. If there are any enemy Champions that share the same Affinity as the initial target, also puts all their skills on cooldown and places a [Block Buffs] debuff on them for 2 turns.
Cooldown: 4

Ghost Rage

Formula: 0.2*HP
Formula: 0.2*MAX_STAMINA+(0.1*MAX_STAMINA*removedEffectsCount)
Attacks all enemies. Has a 75% chance of removing all buffs. Also has a 75% chance of decreasing all enemies' Turn Meters by 20%. Decreases each enemy's Turn Meter by an additional 10% for each buff removed.
Cooldown: 5

Spurned by Death [P]

Formula: -DEALT_DMG+CUR_HP-1
Formula: 0.3*HP
Formula: 0.3*MAX_STAMINA
Prevents this Champion's death and keeps them alive on 1 HP when hit by a fatal hit. If this skill prevents this Champion's death, heals them by 30% of their MAX HP, fills their Turn Meter by 30%, and places a [Shield] buff on them equal to 30% of their MAX HP for 2 turns. Will not prevent this Champion's death if they are under a [Heal Reduction] debuff.
Cooldown: 5