Hatchet Slinger vs Stokk the Broken

Overall comparison

HERO Fraction Element Type Rarity Aura
Hatchet Slinger Dwarves Spirit Attack Rare -
Stokk the Broken Ogryn Tribes Spirit Support Legendary Speed 20%
Place: All battles

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Hatchet Slinger 60 6 10575 1321 1002 93 15 57 30 0
Stokk the Broken 60 6 20145 +9570 1079 -242 1156 +154 103 +10 15 50 -7 30 20 +20

Skills comparison

Hatchet Slinger

Axe Frenzy

Formula: 2*ATK
Formula: -0.15
Attacks 1 enemy 2 times. Has an 80% chance of ignoring 15% of the target’s DEF if this Champion has 50% HP or higher. Has a 10% chance of placing a [Stun] debuff for 1 turn if this Champion has less than 50% HP.

Dwarven Fortitude

Places an [Unkillable] buff on this Champion for 2 turns.
Cooldown: 7

Hatchets For All [P]

Has a 5% chance of counterattacking when hit. Has a 25% chance of counterattacking when hit with a critical hit.
-
Stokk the Broken

Doom Flasks

Formula: 2.4*ATK
Attacks 1 enemy 2 times. Each hit has a 25% chance of increasing the duration of all [Poison] and [HP Burn] debuffs on the target by 1 turn.

Volatile Mixture

Formula: 2.2*ATK
Formula: 2.2*ATK
Formula: 0.03*REL_TRG_HP*(EffectsOfKindForceTickedBySkillOnRelationTargetCurrentTurnCount(ContinuousDamage_KindId)+EffectsOfKindForceTickedBySkillOnRelationTargetCurrentTurnCount(AoEContinuousDamage_KindId))
Formula: 0.2*MAX_STAMINA
Attacks all enemies 2 times. The first hit instantly activates one tick of all [Poison] and [HP Burn] debuffs on all enemies, and one tick of all [Continuous Heal] buffs on all allies. The second hit has a 75% chance of destroying each target's MAX HP by 3% for each [Poison] and [HP Burn] debuff activated on them by this skill (stacks up to 60%). Then fills the Turn Meters of all allies by 20%.
Cooldown: 5

Vengefire Flood

Formula: 4.4*ATK
Attacks all enemies. Has an 80% chance of placing two 5% [Poison] debuffs on all enemies for 2 turns. If any targets are under a [HP Burn] debuff, places three 5% [Poison] debuffs and a 25% [Weaken] debuff on them for 2 turns instead. Also places two 15% [Continuous Heal] buffs on all allies for 2 turns.
Cooldown: 5

Rigged To Blow [P]

Formula: 0.1*DMG_MUL
The damage inflicted by [Poison] and [HP Burn] debuffs will ignore [Block Damage] and [Unkillable] buffs. Whenever allies attack enemies with destroyed MAX HP, increases the damage dealt by 10%. If there are multiple Champions on the team with this skill, only one will activate. This skill will not activate on duplicate copies of this Champion, if this particular Champion is dead.