Head Taker vs Kreela Witch-Arm

Overall comparison

HERO Fraction Element Type Rarity Aura
Head Taker Barbarians Magic Attack Uncommon -
Kreela Witch-Arm Orcs Magic Support Legendary -

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Head Taker 60 6 14535 980 804 97 15 50 30 0
Kreela Witch-Arm 60 6 16680 +2145 1244 +264 1222 +418 99 +2 15 57 +7 30 0

Skills comparison

Head Taker

Carve Up

Formula: 5.2*ATK
Attacks 1 enemy.

Weakling!

Formula: 7.5*ATK
Formula: 0.2*MAX_STAMINA
Attacks 1 enemy. Has a 50% chance of decreasing the Turn Meter by 20%.
Cooldown: 4
-
Kreela Witch-Arm

Witchlight Barrier

Formula: 4.6*ATK
Attacks 1 enemy. Places a [Shield] buff equal to 10% of this Champion’s MAX HP on the ally with the lowest HP for 2 turns.

Blinding Glow

Formula: 5.1*ATK
Attacks 1 enemy. Places a [Stun] debuff for 1 turn. Has an 80% chance of teaming up with 3 random allies to attack a random enemy. Allies joining the attack will use their default skills.
Cooldown: 4

War Weirding

Formula: 4.4*ATK
Places a 50% [Increase ATK] buff and a 30% [Increase C. RATE] buff on all allies for 3 turns, then attacks all enemies.
Cooldown: 5