Head Taker vs Zephyr Sniper

Overall comparison

HERO Fraction Element Type Rarity Aura
Head Taker Barbarians Magic Attack Uncommon -
Zephyr Sniper Barbarians Spirit Defence Uncommon -

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Head Taker 60 6 14535 980 804 97 15 50 30 0
Zephyr Sniper 60 6 13380 -1155 617 -363 1244 +440 100 +3 15 50 30 0

Skills comparison

Head Taker

Carve Up

Formula: 5.2*ATK
Attacks 1 enemy.

Weakling!

Formula: 7.5*ATK
Formula: 0.2*MAX_STAMINA
Attacks 1 enemy. Has a 50% chance of decreasing the Turn Meter by 20%.
Cooldown: 4
Zephyr Sniper

Suppressive Fire

Formula: DEF*1.9
Attacks all enemies. Has a 15% chance of increasing the cooldown of a random Skill on each target by 1 turn.

Ranger's Skill

Places a 7.5% [Continuous Heal] buff on all allies for 2 turns.
Cooldown: 5