Headsman vs Helicath

Overall comparison

HERO Fraction Element Type Rarity
Headsman The Sacred Order Spirit Attack Rare
Helicath Demonspawn Spirit Defence Legendary

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Headsman 60 6 10740 1354 958 100 15 57 30 0
Helicath 60 6 19155 +8415 859 -495 1443 +485 102 +2 15 50 -7 50 +20 0

Skills comparison

Headsman

Public Execution

Formula: 1.57*ATK
Attacks 1 enemy 2 times. Each hit has a 10% chance of placing a [Fear] debuff for 1 turn.

Headman's Due

Formula: 3.7*ATK
Attacks all enemies. Has a 30% chance of placing a 100% [Heal Reduction] debuff for 2 turns.
Cooldown: 3

Judged Guilty [P]

Formula: 0.15*DMG_MUL
Inflicts 15% more damage to targets under [Heal Reduction] debuffs.
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Helicath

Pyroclastic Claw

Formula: 1.8*DEF
Attacks 1 enemy 2 times. Each hit has a 30% chance of placing a 25% [Weaken] debuff for 2 turns. Will ignore [Shield] and [Block Damage] buffs.

Winds of the Pit

Formula: 3.8*DEF
Attacks all enemies. Places a [Shield] buff on all allies for 2 turns. The value of the [Shield] is proportional to this Champion's DEF.
Cooldown: 4

Devoted Servants

[Active Effect] Places a [Block Damage] buff on all allies for 2 turns. [Passive Effect] Whenever a [Block Damage] buff placed on an ally by this Champion is removed, stolen, or expires, places a 60% [Increase DEF] buff on that ally for 2 turns.
Cooldown: 6

Feast of Agony [P]

Formula: 0.05*B_DEF*AllyTeamAppliedEffectsTotalCountOfKind(BlockDamage_KindId)
Increases this Champion's DEF by 5% for each ally under a [Block Damage] buff. Counterattacks with the default skill whenever an ally is hit while under a [Block Damage] buff. Can occur once per enemy turn.

72005 (72003 passive part)

Skill 6666618 description