Hegemon vs Zephyr Sniper

Overall comparison

HERO Fraction Element Type Rarity Aura
Hegemon Knight Revenant Void Attack Legendary Crit rate 19%
Place: All battles
Zephyr Sniper Barbarians Spirit Defence Uncommon -

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Hegemon 60 6 19155 1487 815 96 15 63 30 10
Zephyr Sniper 60 6 13380 -5775 617 -870 1244 +429 100 +4 15 50 -13 30 0 -10

Skills comparison

Hegemon

Grave's Grasp

Formula: 1.7*ATK
Attacks 2 times at random. Each hit has a 35% chance of placing a 30% [Decrease SPD] debuff for 2 turns.

Crippling Cold

Formula: 3.7*ATK
Attacks all enemies. Places a 50% [Decrease ATK] debuff for 2 turns. Also has a 50% chance of placing a [Block Active Skills] debuff for 2 turns.
Cooldown: 4

Fateful Arrival [P]

Always goes first each Round. If multiple Hegemons are in battle, the Hegemon with the highest SPD will move first, followed by the next highest, and so on.
Zephyr Sniper

Suppressive Fire

Formula: DEF*1.9
Attacks all enemies. Has a 15% chance of increasing the cooldown of a random Skill on each target by 1 turn.

Ranger's Skill

Places a 7.5% [Continuous Heal] buff on all allies for 2 turns.
Cooldown: 5
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