Helicath vs Bloodhorn

Overall comparison

HERO Fraction Element Type Rarity Aura
Helicath Demonspawn Spirit Defence Legendary Defence 30%
Place: All battles
Bloodhorn Skinwalkers Void HP Rare HP 21%
Place: Crypts

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Helicath 60 6 19155 859 1443 102 15 50 50 0
Bloodhorn 60 6 17505 -1650 870 +11 991 -452 89 -13 15 50 40 -10 0

Skills comparison

Helicath

Pyroclastic Claw

Formula: 1.8*DEF
Attacks 1 enemy 2 times. Each hit has a 30% chance of placing a 25% [Weaken] debuff for 2 turns. Will ignore [Shield] and [Block Damage] buffs.

Winds of the Pit

Formula: 3.8*DEF
Attacks all enemies. Places a [Shield] buff on all allies for 2 turns. The value of the [Shield] is proportional to this Champion's DEF.
Cooldown: 4

Devoted Servants

[Active Effect] Places a [Block Damage] buff on all allies for 2 turns. [Passive Effect] Whenever a [Block Damage] buff placed on an ally by this Champion is removed, stolen, or expires, places a 60% [Increase DEF] buff on that ally for 2 turns.
Cooldown: 6

Feast of Agony [P]

Formula: 0.05*B_DEF*AllyTeamAppliedEffectsTotalCountOfKind(BlockDamage_KindId)
Increases this Champion's DEF by 5% for each ally under a [Block Damage] buff. Counterattacks with the default skill whenever an ally is hit while under a [Block Damage] buff. Can occur once per enemy turn.

72005 (72003 passive part)

Skill 6666618 description
Bloodhorn

Killer Crescent

Formula: 3.3*ATK
Attacks 1 enemy. Has a 15% chance of placing a 25% [Decrease ACC] debuff for 2 turns.

Intervene

Places a 50% [Ally Protection] buff on 2 random allies for 2 turns.
Cooldown: 5

Deep Defense [P]

If an ally is hit with a critical hit, places a 15% [Continuous Heal] buff on them for 1 turn.
Cooldown: 1
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