Helicath vs Rector Drath

Overall comparison

HERO Fraction Element Type Rarity
Helicath Demonspawn Spirit Defence Legendary
Rector Drath Knight Revenant Force Support Epic

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Helicath 60 6 19155 859 1443 102 15 50 50 0
Rector Drath 60 6 17010 -2145 1035 +176 1134 -309 109 +7 15 50 30 -20 0

Skills comparison

Helicath

Pyroclastic Claw

Formula: 1.8*DEF
Attacks 1 enemy 2 times. Each hit has a 30% chance of placing a 25% [Weaken] debuff for 2 turns. Will ignore [Shield] and [Block Damage] buffs.

Winds of the Pit

Formula: 3.8*DEF
Attacks all enemies. Places a [Shield] buff on all allies for 2 turns. The value of the [Shield] is proportional to this Champion's DEF.
Cooldown: 4

Devoted Servants

[Active Effect] Places a [Block Damage] buff on all allies for 2 turns. [Passive Effect] Whenever a [Block Damage] buff placed on an ally by this Champion is removed, stolen, or expires, places a 60% [Increase DEF] buff on that ally for 2 turns.
Cooldown: 6

Feast of Agony [P]

Formula: 0.05*B_DEF*AllyTeamAppliedEffectsTotalCountOfKind(BlockDamage_KindId)
Increases this Champion's DEF by 5% for each ally under a [Block Damage] buff. Counterattacks with the default skill whenever an ally is hit while under a [Block Damage] buff. Can occur once per enemy turn.

72005 (72003 passive part)

Skill 6666618 description
Rector Drath

Scepter of Authority

Formula: 4*ATK
Attacks 1 enemy. Has a 35% chance of placing a 50% [Decrease ATK] debuff for 2 turns.

Necro Mutation

Formula: 0.2*HP
Heals all allies by 20% of this Champion's MAX HP. After healing, places a [Perfect Veil] buff for 2 turns on all allies with full HP. Places a 15% [Continuous Heal] buff for 1 turn instead on all allies with less than 100% HP.
Cooldown: 5

Spirit Form

Formula: 0.6*TRG_HP
Formula: 0.6*MAX_STAMINA
Revives a single ally with 60% HP and fills their Turn Meter by 60%. Places a [Perfect Veil] buff on them for 3 turns.
Cooldown: 6

Master of Ghosts [P]

Formula: 0.1*TRG_HP
Formula: 50
Whenever an ally under a [Veil] or [Perfect Veil] buff gets a turn, heals them by 10% of their MAX HP. Also increases the RES of allies under [Veil] or [Perfect Veil] buffs by 50. [Will only increase RES once per ally if there are multiple Rectors on the team.]
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