Helior vs Cecilia the Red Hope

Overall comparison

HERO Fraction Element Type Rarity Aura
Helior Banner Lords Force Defence Legendary Resist 60
Place: All battles
Cecilia the Red Hope Banner Lords Void Defence Legendary Defence 30%
Place: All battles

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Helior 60 6 18495 804 1542 95 15 57 50 0
Cecilia the Red Hope 60 6 18825 +330 804 1520 -22 107 +12 15 63 +6 30 -20 0

Skills comparison

Helior

Sunshine Halberd

Formula: 3.2*DEF
Formula: 0.05*B_DEF*CritHitsCountWholeBattleFromEffectWithId(599011)
Formula: 0.75*DEF
Attacks 1 enemy. Increases this Champion’s DEF by 5% if this attack is critical (Stacks up to 20%). Will also heal this Champion by 75% of their DEF after attacking if their DEF has already been increased by 20%.

Solar Blessing

Formula: 3*DEF
Attacks all enemies. Places a [Shield] buff on all allies for 2 turns equal to 20% of the damage inflicted.
Cooldown: 4

Harsh Light

Formula: 1*RES
Transfers all debuffs from all allies to a target enemy, then attacks that enemy with the default skill. Converts this Champion’s RES into additional ACC when using this skill.
Cooldown: 5

Intercessor [P]

Whenever an ally that has 2 or more debuffs is attacked, this Champion will absorb 30% of the damage inflicted on that ally.
Cecilia the Red Hope

Snow Hurricane

Formula: 3.6*DEF
Formula: 0.1*TRG_HP
Attacks 1 enemy. Heals all allies by 10% of their MAX HP.

Verglas Wave

Formula: 2*DEF+0.05*TRG_HP
Formula: 0.05*DMG_MUL*AllyCountWithHealthMoreOrEqual(0.5)
Attacks all enemies 2 times. The damage dealt by this skill increases by 5% for each ally above 50% HP. Places a [Perfect Veil] buff on all allies except this Champion for 2 turns.
Cooldown: 5

Yuletide Abeyance

Formula: 4.4*DEF
Attacks all enemies. Before attacking, places a 60% [Increase DEF] buff on all allies for 2 turns. Places a 25% [Strengthen] buff and a [Counterattack] buff on all allies for 2 turns.
Cooldown: 5

Spirit Of Giving [P]

Formula: 0.1*MAX_STAMINA
[Active Effect] Places a [Revive on Death] buff for 1 turn on an ally when that ally's HP falls below 50%. If there are multiple Champions on the team with this skill, only one will activate. This skill will not activate on duplicate copies of this Champion, if this particular Champion is dead. [Passive Effect] At the start of this Champion's turn, removes one random debuff from a random ally and fills their Turn Meter by 10%.
Cooldown: 6