Hellhound vs Brewguard Jeroboam

Overall comparison

HERO Fraction Element Type Rarity
Hellhound Undead Hordes Spirit Attack Common
Brewguard Jeroboam Ogryn Tribes Force Defence Legendary

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Hellhound 60 6 10245 760 760 94 15 50 30 0
Brewguard Jeroboam 60 6 18165 +7920 870 +110 1498 +738 108 +14 15 50 30 20 +20

Skills comparison

Hellhound

Paralyzing Bite

Formula: 2.9*ATK+2.1*DEF
Attacks 1 enemy. Places a [Sleep] debuff on the target for 1 turn when hit with a critical hit.
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Brewguard Jeroboam

Stout Smash

Formula: 1.6*DEF
Formula: 0.1*MAX_STAMINA
Attacks 1 enemy 2 times. Has a 35% chance of decreasing the cooldown of a random ally’s skill by 1 turn. If an ally had their cooldown decreased, also fills that ally’s Turn Meter by 10%.

This Round's On Me!

Formula: (0.15*HP)+(0.02*HP*unappliedStatusEffectsCount)
Removes all debuffs from all allies. Heals all allies by 15% of this Champion’s MAX HP. Also heals each ally by an extra 2% for each debuff removed from them by this skill. Places a [Shield] buff on all allies, equal to 15% of this Champion's MAX HP, for 2 turns.
Cooldown: 5

Last Orders

Formula: 0.2*MAX_STAMINA
Has a 75% chance of increasing the duration of all enemy debuffs by 1 turn. Also has a 75% chance of increasing the duration of all ally buffs by 1 turn. Fills the Turn Meters of all allies by 20%.
Cooldown: 5

Absolute Legend [P]

Formula: -0.5*BaseChangeStaminaMultiplier
Formula: 0.20*MAX_STAMINA
Formula: 0.2*MAX_STAMINA
[Passive Effect] Turn Meter reduction effects used against this Champion by enemies are decreased by 50%. Also fills this Champion's Turn Meter by 20% whenever a [Stun], [Freeze], [Sleep], [Provoke], [Fear], [True Fear], [Petrification], or [Sheep] debuff is placed on an ally. If there are multiple Champions on the team with this skill, this effect will only activate once. [Active Effect] Whenever a [Stun], [Freeze], [Sleep], [Provoke], [Fear], [True Fear], [Petrification], or [Sheep] debuff is removed or expires on an ally, fills their Turn Meter by 20%. If there are multiple Champions on the team with this skill, this effect will only activate once.
Cooldown: 4