Hill Nomad vs Pheidi Tealcrest

Overall comparison

HERO Fraction Element Type Rarity Aura
Hill Nomad Barbarians Magic Support Rare -
Pheidi Tealcrest Lizardmen Void Support Legendary Resist 80
Place: All battles

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Hill Nomad 60 6 13875 1145 958 103 15 50 30 0
Pheidi Tealcrest 60 6 22965 +9090 958 -187 1090 +132 105 +2 15 50 30 20 +20

Skills comparison

Hill Nomad

Sandstorm Blade

Formula: 3*ATK
Attacks 1 enemy. Has a 50% chance of placing a 25% [Decrease ATK] debuff for 2 turns.

Nomad's Endurance

Places a 7.5% [Continuous Heal] buff on an ally for 2 turns.
Cooldown: 3

Ambush Tactics

Places a [Veil] buff on an ally for 1 turn, and a 25% [Increase ATK] buff for 2 turns. Also places a [Shield] buff on this Champion equal to 20% of their MAX HP for 2 turns.
Cooldown: 4
-
Pheidi Tealcrest

Zephyr Lance

Formula: 0.13*HP
Formula: 0.05*HP
Formula: 0.1*MAX_STAMINA
Attacks 1 enemy 2 times. Each hit heals all allies by 5% of this Champion’s MAX HP. Each hit also has a 75% chance to fill the Turn Meter of the ally with the lowest Turn Meter by 10%.

On Teal Wings

Formula: 0.21*HP
Formula: 0.15*MAX_STAMINA
Attacks all enemies. Before attacking, removes all buffs from all enemies. Then has a 75% chance of placing a [Block Buffs] debuff and a 30% [Decrease SPD] debuff on all enemies for 2 turns. Also fills the Turn Meters of all allies by 15%.
Cooldown: 6

Sky Mirage

Places a 50% [Increase RES] buff and a [Perfect Veil] buff on all allies, except this Champion, for 2 turns. Decreases the cooldown of all ally active skills, except this Champion's, by 3 turns. The cooldown of this skill cannot be decreased or reset.
Cooldown: 6

Dracospeed [P]

Formula: 0.3
Formula: 0.25*REL_TRG_HP
Formula: 0.25*REL_TRG_HP
Turn Meter fill effects on allies under [Stun], [Freeze], [Sleep], [Provoke], [Fear], [True Fear], [Petrification], or [Sheep] debuffs are 30% more effective. Whenever a [Sheep] debuff is removed or expires on an ally, heals that ally by 25% of their MAX HP and places a 30% [Increase SPD] buff on them for 1 turn. If there are multiple Champions on the team with this skill, only one will activate. This skill will not activate on duplicate copies of this Champion, if this particular Champion is dead.