Hospitaller vs Emic Trunkheart

Overall comparison

HERO Fraction Element Type Rarity Aura
Hospitaller The Sacred Order Magic Support Rare Speed 10%
Place: All battles
Emic Trunkheart Sylvan Watchers Void HP Legendary HP 30%
Place: All battles

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Hospitaller 60 6 17175 1035 848 101 15 50 30 0
Emic Trunkheart 60 6 23130 +5955 848 -187 1189 +341 105 +4 15 50 50 +20 0

Skills comparison

Hospitaller

Quick Slash

Formula: 4*ATK
Attacks 1 enemy.

Wave of Purification

Formula: 2.5*ATK
Attacks all enemies. Has a 50% chance of removing 1 random buff from each target.
Cooldown: 4

Invigorating Prayers

Places a 15% [Increase SPD] and a 15% [Increase C. RATE] buff on all allies for 2 turns.
Cooldown: 4

Merciful Partner [P]

Formula: 0.25*TRG_HP
Revives a random ally with 25% HP and places a [Block Damage] buff on them for 1 turn whenever Harrier kills an enemy. [Only available when Harrier is on the same team.]
Cooldown: 5
Emic Trunkheart

Earthroot Tendril

Formula: 0.24*HP
Formula: 0.25*SHIELDS_SUM_VALUE
Formula: 0.25*TRG_SHIELDS_SUM_VALUE
Attacks 1 enemy. Increases the value of all [Shield] buffs on this Champion by 25%. Also increases the value of any [Shield] buffs on the ally with the lowest HP by 25%. The increased value of the [Shield] buffs cannot exceed 10,000 HP.

Vinequake

Formula: 0.27*HP
Attacks all enemies. Places a [Shield] buff on all allies equal to 30% of this Champion's MAX HP for 2 turns. Decreases the cooldown of all ally skills, except this Champion’s, by 1 turn.
Cooldown: 4

Trunkheart's Sanctuary

Places an [Unkillable] buff on all allies for 2 turns. Also places a [Taunt] buff and a [Shield] buff on this Champion for 2 turns. The value of the [Shield] is equal to 30% of this Champion’s MAX HP.
Cooldown: 6

Entanglement [P]

Formula: 0.2*DMG_MUL
When attacked while under a [Shield] buff, has a 50% chance of increasing the cooldown of a random skill on the attacker by 2 turns. Occurs once per attack. Whenever an ally’s HP drops below 20%, increases the damage dealt by that ally by 20%.