Hospitaller vs Sabrael the Distant

Overall comparison

HERO Fraction Element Type Rarity Aura
Hospitaller The Sacred Order Magic Support Rare Speed 10%
Place: All battles
Sabrael the Distant High Elves Spirit Support Mythical Speed 33%
Place: Arena

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Hospitaller 60 6 17175 1035 848 101 15 50 30 0
Sabrael the Distant 60 6 23790 +6615 1046 +11 1222 +374 113 +12 15 50 30 20 +20

Skills comparison

Hospitaller

Quick Slash

Formula: 4*ATK
Attacks 1 enemy.

Wave of Purification

Formula: 2.5*ATK
Attacks all enemies. Has a 50% chance of removing 1 random buff from each target.
Cooldown: 4

Invigorating Prayers

Places a 15% [Increase SPD] and a 15% [Increase C. RATE] buff on all allies for 2 turns.
Cooldown: 4

Merciful Partner [P]

Formula: 0.25*TRG_HP
Revives a random ally with 25% HP and places a [Block Damage] buff on them for 1 turn whenever Harrier kills an enemy. [Only available when Harrier is on the same team.]
Cooldown: 5
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Sabrael the Distant

Hypnotic Bladework

Formula: 4*ATK
[Active Effect] Attacks 1 enemy. Places a [Sleep] debuff on the target for 1 turn. [Passive Effect] Instantly activates this skill against the enemy with the highest Turn Meter whenever an enemy's Turn Meter is increased by a skill. Occurs once per turn.

Perfection In Motion

Formula: 2.2*ATK
Attacks all enemies 2 times. Each hit steals all buffs from all enemies. Then applies a [Buff Spread] effect, taking all buffs from this Champion and placing them on all allies.
Cooldown: 4

Sneer of Disdain

Formula: 2.2*ATK
Formula: 0.3*MAX_STAMINA
Attacks all enemies 2 times. Each hit increases the cooldown of 1 of each enemy’s skills to the maximum. Also decreases the Turn Meters of all enemies by 30%. Then grants an Extra Turn.
Cooldown: 5

Metamorph

Formula: 1
Transforms this Champion into their Alternate Form. Then grants an Extra Turn.
Cooldown: 4

Is That... It? [P]

Formula: -DMG_MUL
Formula: 0.03*DMG_MUL*HeroCounterWithId(1)
Formula: HeroCounterWithId(1)+1
This Champion receives no damage when attacked by enemies, including Bosses and their minions, out of their active turn. All allies except this Champion deal 3% more damage for each enemy skill that has had its cooldown increased by this Champion (stacks up to 25%). If there are multiple Champions on the team with this skill, only one will activate. This skill will not activate on duplicate copies of this Champion, if this particular Champion is dead.