Inithwe Bloodtwin vs Cleopterix

Overall comparison

HERO Fraction Element Type Rarity Aura
Inithwe Bloodtwin Demonspawn Void Attack Legendary Attack 33%
Place: All battles
Cleopterix Skinwalkers Spirit Attack Legendary -

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Inithwe Bloodtwin 60 6 14370 1729 892 99 15 63 30 10
Cleopterix 60 6 14535 +165 1531 -198 1079 +187 102 +3 15 63 30 10

Skills comparison

Inithwe Bloodtwin

Vitality Censure

Formula: 3.6*ATK
Formula: 0.3*DEALT_DMG
Attacks 1 enemy. Destroys the target's MAX HP by 30% of the damage inflicted.

No Mercy

Formula: 1.6*ATK
Formula: DMG_MUL*(1-REL_TRG_HP_PERC)
Attacks 1 enemy 3 times. Damage increases equal to the percentage of HP the target has lost.
Cooldown: 3

Tormenting Whispers

Formula: 3.6*ATK
Attacks all enemies. Has an 80% chance of placing a [Leech] debuff for 2 turns.
Cooldown: 4

Final Doom [P]

Formula: 0.3*HP
Heals this Champion by 30% of their MAX HP each time they kill an enemy. Enemies killed by this Champion cannot be revived.
Cleopterix

Death Dive

Formula: 3.5*ATK
Attacks 1 enemy. Has a 30% chance of placing a 25% [Weaken] debuff for 2 turns. The chance increases to 50% if the target is under a [Hex] debuff. Places a [Perfect Veil] buff on this Champion for 1 turn if this attack kills an enemy under a [Hex] debuff.

Feather Barrage

Formula: 4.5*ATK
Places a 30% [Increase C. RATE] buff and a 30% [Increase C. DMG] buff on this Champion for 2 turns, then attacks all enemies. Has a 75% chance of placing a [Block Active Skills] debuff for 2 turns on targets under [Hex] debuffs.
Cooldown: 4

Sky Punishment

Formula: 4.7*ATK
Places a 50% [Increase ACC] buff on this Champion for 2 turns, then attacks all enemies. Has a 75% chance of placing a [Hex] debuff for 3 turns. Has a 100% chance of placing a [Fear] debuff for 1 turn instead on enemies under [Hex] debuffs.
Cooldown: 5

Countermand [P]

Counterattacks with the default skill every time this Champion loses 30% HP or more in a single turn. Always counterattacks when attacked if 2 or more allies are dead.