Ironclad vs Ba Satha

Overall comparison

HERO Fraction Element Type Rarity Aura
Ironclad Orcs Force HP Rare HP 16%
Place: All battles
Ba Satha Lizardmen Magic HP Legendary HP 31%
Place: All battles

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Ironclad 60 6 18825 947 826 104 15 50 40 0
Ba Satha 60 6 20310 +1485 837 -110 1387 +561 101 -3 15 50 50 +10 10 +10

Skills comparison

Ironclad

Wallop

Formula: 0.1*HP+ATK
Attacks 1 enemy. Has a 25% chance of placing a 100% [Heal Reduction] debuff for 2 turns.

Amok

Removes 1 random debuff from all allies. Places a 25% [Increase ATK] buff on all allies for 2 turns.
Cooldown: 4

Blood Burst [P]

Formula: EXCESSIVE_HEAL*0.5
When healed, will attack all enemies inflicting damage proportional to any surplus heal. Damage inflicted is equal to 50% of any surplus heal.
Cooldown: 1
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Ba Satha

Death Roll

Formula: 0.24*HP
Attacks 1 enemy. Has a 40% chance of placing a 50% [Decrease ATK] debuff for 2 turns.

God Beast's Boon

Places a 25% [Strengthen] buff and a 15% [Continuous Heal] buff on all allies for 2 turns. Also places a [Shield] buff for 2 turns equal to 25% of this Champion’s HP on allies under [Fear], [True Fear], [Freeze], [Provoke], [Sleep], or [Stun] debuffs.
Cooldown: 4

Staggering Heft

Formula: 0.27*HP
Formula: 0.3*MAX_STAMINA
Attacks all enemies. Has a 75% chance of placing a [Stun] debuff for 1 turn and decreasing each enemy’s Turn Meter by 30%.
Cooldown: 5

Soulkeeper [P]

Whenever an enemy is revived, has a 75% chance of placing a [Stun] debuff on them for 1 turn. This effect cannot be resisted or blocked.
Cooldown: 1